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32 commits

Author SHA1 Message Date
collett
64a1c4033b Create lut entry for auto attacks so we won't have three different places that do damage.
of course more dumb mistake fixes.
2020-01-12 17:46:18 +09:00
collett
e08643f380 Implement damage reflect trigger.
Replace consts with enums in Common.h
Use effect builder for autoattacks.
Dumb mistake fixed.
2020-01-12 03:29:52 +09:00
collett
b15864b541 move attack type enum to common.h 2020-01-11 16:33:19 +09:00
collett
0724364d69 update attackType.
remove healType as such thing does not exist.
2020-01-10 23:42:20 +09:00
collett
896ce73175 Generic action handler update with status support. 2020-01-10 21:24:35 +09:00
collett
c460b007a1 less op test value 2020-01-07 19:46:07 +09:00
collett
586a1ab0bb crit & dh 2020-01-07 19:16:13 +09:00
collett
1ae1bcd54d Fix base stats calc.
Better max hp.
2020-01-05 17:41:38 +09:00
kbasikhin
4186df6b40 using static and reinterpret casts instead of old style casts 2019-12-30 13:58:41 +03:00
NotAdam
c9c481d63a somewhat basic but working effect result delay 2019-08-09 17:50:31 +10:00
NotAdam
f3ba1ce6c0 some cleanup, kinda working battle dmg calc 2019-08-09 17:50:31 +10:00
NotAdam
b5072d3055 update some more statcalc from tj, add threat back 2019-08-09 17:50:31 +10:00
NotAdam
36481a44b0 remove old max mp code, remove level modifiers for pie/mp, cap to 10k mp 2019-07-06 14:52:20 +10:00
NotAdam
1083b5ae3b cap level to 80, enable shadowbringers, new mp calc 2019-06-30 19:51:18 +10:00
NotAdam
46149e2d7e correct autoattack potency calculation, fix attack power calc 2019-05-11 13:16:34 +10:00
NotAdam
2ab91b89dc cleanup stat calculation code, slightly better working aa dmg calc 2019-04-25 21:57:41 +10:00
NotAdam
bfffffa9c2 fix attack power calculation not using level value 2019-04-24 23:47:35 +10:00
NotAdam
bf3905d5f4 slightly better stat calc for bnpcs 2019-04-24 23:35:26 +10:00
NotAdam
ec3e93eed9 autoattack damage stat calc funcs, bnpc stat calculation 2019-04-24 23:25:07 +10:00
NotAdam
acbfff5ab0 fix windows builds for now, missing a couple stat functions 2019-03-26 17:33:00 +11:00
NotAdam
b13c9eab18 more stat calc functions, some are missing still 2019-03-26 17:33:00 +11:00
NotAdam
aee78a21e5 add a bunch of stat calc functions in 2019-03-26 17:33:00 +11:00
NotAdam
c03b38b2fb fix stats breaking at level 70 due to reading past the level table 2019-03-23 23:12:41 +11:00
NotAdam
9df536794b style fix, not sure how that happened 2019-03-23 12:40:17 +11:00
NotAdam
6938e16618 minor cleanup and move mp cost calc into calcstats 2019-03-23 11:48:49 +11:00
Mordred
3f44b6c91b Build fix 2019-03-22 22:02:37 +01:00
mordred
03b6f5229d Added probability functions for dh / ch / block 2019-03-22 13:26:34 +01:00
Mordred
3e7950d219 Pieity bonus applies to mp and vitality to hp now 2019-03-21 18:53:32 +01:00
Mordred
b639db836e Calculate and display character stats correctly 2019-03-20 21:29:34 +01:00
mordred
0c89ada077 Added lookup table to calc in preparation of improved calculation 2019-03-20 15:22:40 +01:00
Mordred
2557ed4f90 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
mordred
8dcbfa5365 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Math/CalcStats.cpp (Browse further)