collett
be0fab1874
more debugging code
2021-08-09 21:22:50 +09:00
collett
ac0e246e11
duty register rework
2021-08-09 21:19:57 +09:00
collett
073b79b4f6
SaveDataEventHandler
2021-08-07 21:30:07 +09:00
collett
54b725d69a
remaining event handler update
2021-08-02 01:56:31 +09:00
collett
35721ed30f
more opcodes and edit housing interior
2021-07-29 01:56:05 +09:00
Taezen
0a30a67f94
update 5.58 opcode
2021-07-27 20:41:51 +09:00
collett
0864237cba
apply diff to 5.58 and merged with known opcodes
2021-07-27 01:12:38 +09:00
collett
f495e61a86
trade event handler update
2021-07-03 02:25:55 +09:00
collett
3e0f39ef61
Merge remote-tracking branch 'remotes/JeidoUran/5.5x_opcodes' into develop_5.5x
2021-06-08 20:50:19 +09:00
Jeido Uran
ced6c1c165
second batch
2021-06-08 12:37:37 +02:00
collett
d1ef3d7e58
fix DailyQuests
2021-06-06 01:10:15 +09:00
Jeido Uran
b4ad1079f3
first batch of opcodes
2021-06-05 14:52:25 +02:00
collett
05b9821821
InventoryOperation enum
2021-06-04 19:49:27 +09:00
collett
980b7d83ca
remove "diff" from opcodes confirmed.
2021-06-04 19:33:13 +09:00
collett
7bbb15d3cb
packet update
2021-06-04 19:22:56 +09:00
collett
a42b612050
diff 5.45 hotfix -> 5.5 -> 5.5 hotfix -> 5.55 -> 5.55 hotfix and merged with karashiiro/FFXIVOpcodes as a starting point
2021-06-04 16:36:45 +09:00
collett
c1af02049f
this packet was wrong the whole time but it didn't cause problems?
2021-06-04 06:24:37 +09:00
collett
b36228915e
typo
2021-02-25 21:35:32 +09:00
collett
8c2f23e71d
fix performing
2021-02-25 21:25:40 +09:00
collett
9e87d8b43f
a little bit more
2021-02-23 05:20:06 +09:00
Jeido Uran
7b35ace0d4
manual opcodes update
2021-02-22 20:25:37 +01:00
collett
ea9a353d33
pickup correct PlayTime opcode
2021-02-19 02:56:30 +09:00
collett
0f139c7b5d
opcode part 2
2021-02-19 02:36:05 +09:00
collett
d8ecedb93f
Implement Gold Saucer unlock quest sequence and mahjong tables (against AI opponents).
2021-02-17 02:51:23 +09:00
collett
04fbc37fc4
EquipSlotCategory reverted back or I updated the wrong enum last time? Anyway all values are checked manually and better naming.
2021-02-16 23:51:42 +09:00
collett
4248840d76
failed to count bytes
2021-02-16 23:45:23 +09:00
collett
0e8b60c68f
merge known opcode from https://github.com/karashiiro/FFXIVOpcodes & discord, adding new opcode defines from them as well.
2021-02-16 23:04:31 +09:00
collett
1591244d60
manual opcode & packet updates
2021-02-16 22:47:19 +09:00
collett
05b7ca341e
allow removing items out as well
2021-02-06 03:00:16 +09:00
collett
6b95c00d29
implement housing edit exterior
2021-02-06 00:25:39 +09:00
collett
7f2c58bdfa
add EventYield and placeholders for all variant of it
2021-02-05 03:46:45 +09:00
Adam
af01b8de72
Merge pull request #706 from JeidoUran/opcodes
...
5.35 hotfix opcodes
2021-01-26 10:47:02 +11:00
Jeido
9d5452778a
Several fixes and improvements
...
-Eobj will keep their animation flag even after respawning
-Using !set classjob properly updates stats and UI
-Using an emote while /changepose is active doesn't immediatly interrupt the emote anymore
-GM2Command Logging moved to info instead of debug to match GM1
-//gm raise doesn't raise the target twice anymore
-Fix modelSubWeapon always being reset to 0 upon logging in
-Added TerritoryIntendedUses
2021-01-25 17:41:45 +01:00
Jeido
7b093af586
5.35 hotfix opcodes
2021-01-23 17:17:39 +01:00
collett
d7bc93843d
implement diving
2020-11-16 17:11:05 +09:00
collett
ff9a8a27e6
5.35 updates
2020-11-11 02:07:59 +09:00
karashiiro
6763cf6019
MiniCactpotInit opcode and documentation; MarketTaxRates tweak
2020-09-15 11:02:23 -07:00
karashiiro
c938451f73
Toss in SkillHandler = 0x033C from Winter while we're at it
2020-08-15 15:27:05 -07:00
karashiiro
f3a778de27
Remove UseMooch, this was renamed to InventoryTransaction at some point
2020-08-15 07:53:44 -07:00
karashiiro
141fe1ae94
5.3 bulk update of opcodes
2020-08-12 11:37:34 -07:00
Caraxi
825a0344e2
Wow that was stupid
2020-06-27 18:52:52 +09:30
Caraxi
ec2360baf6
Add RetainerInformation packet definition
2020-06-27 18:41:59 +09:30
collett
b451d94221
Add TradeMultipleReturnEventHander, seen in quests where the player trade more than 1 item to an npc.
2020-06-21 19:49:52 +09:00
pmgr
5cb87b3b46
Convert markerId in FFXIVIpcPlaceFieldMarker into an enum
2020-06-21 01:26:54 +01:00
pmgr
d1b0bdaf1a
At demo's recommendation, stuffed FieldMarkerStatus in Common.h; also added the PlaceFieldMarker struct
2020-06-21 01:09:19 +01:00
pmgr
29f453485c
Add PlaceFieldMarkerPreset ServerZoneIpc and struct
2020-06-21 00:13:27 +01:00
collett
4d95c5f6d9
implement "/sit" on world obj
2020-06-15 08:36:27 +09:00
collett
748bf5e24c
adjust QuestCompleteList
2020-05-28 16:58:28 +09:00
collett
1ff59bb236
Add WorldInteractionHandler.
2020-05-22 14:07:05 +09:00
collett
0bf8977ab7
Add LootMessage packet to fix old ItemObtainIcon.
2020-05-12 02:30:21 +09:00