1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-27 06:47:45 +00:00
Commit graph

35 commits

Author SHA1 Message Date
NotAdam
c06ce46e38 Merge remote-tracking branch 'upstream/develop' into develop 2018-10-14 23:36:05 +11:00
NotAdam
dbbd6bb530 cleanup unnecessary refs 2018-10-14 23:31:52 +11:00
Mordred
a2f03fd304 Some cmake cleanups 2018-09-20 23:31:38 +02:00
Mordred
e745bd0329 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
Mordred
eb5a567730 Simplified actorcontrol creation 2018-08-28 19:05:52 +02:00
NotAdam
78cd199ec8 minor refactoring 2018-07-22 23:32:16 +10:00
NotAdam
8c870d2f5d somewhat working gilshops 2018-07-22 23:20:22 +10:00
NotAdam
27c11f392a add linkshell event, some cleanup 2018-07-08 12:38:08 +10:00
NotAdam
2e0fec5a10 cleanup 2018-07-07 17:14:30 +10:00
NotAdam
833f4f1431 convert more old incoming packets to structs 2018-07-06 23:36:50 +10:00
Mordred
d10e3f9423 Fixed instances 2018-07-03 23:09:36 +02:00
Mordred
e9c9eaa53a Packet rework of server_zone 2018-06-28 00:07:07 +02:00
Mordred
972cd05e48 Emancipation from the GamePacket class, step 1 2018-06-18 23:03:39 +02:00
Mordred
86b2a9cded More cleanup yet 2018-06-02 15:52:35 +02:00
Adam
6304e097e4 eventPlay -> playScene, added playSceneChain 2018-03-20 22:08:25 +11:00
Mordred
4c77868d1c Simplified scripts a bit, a bit easier on the eyes 2018-03-20 00:05:54 +01:00
Mordred
c501a62916 Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux 2018-03-12 23:51:17 +01:00
Mordred
24399e31e4 WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Mordred Admin
28811277a8 Merge branch 'actor_rewrite' of https://github.com/SapphireMordred/Sapphire into actor_rewrite 2018-03-06 22:24:25 +01:00
Mordred Admin
c2165e5f33 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Adam
0adb47e4a5 remove double eventStart call 2018-03-06 13:34:02 +11:00
Mordred
0833bdd76c Merge remote-tracking branch 'origin/master' into actor_rewrite 2018-03-06 00:10:36 +01:00
Adam
33429a0284 better handling of EventStart IPC for instances 2018-03-05 22:40:11 +11:00
Adam
0aae810e16 fix onEnterTerritory events 2018-03-05 22:10:14 +11:00
Maru
2856353dd6 More style stuff; 2018-03-02 08:25:48 -03:00
Maru
b3318f14a3 Framework; Refactors, styling, other minor stuff; 2018-03-02 07:22:25 -03:00
Adam
3cf0a233b1 redirect ontalk events inside instances to instancecontent ptr 2018-02-25 17:23:52 +11:00
Mordred
c664c5de90 Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00
Mordred Admin
df61b53d1a Cleaned up generated exd stuff 2018-02-14 12:31:47 +01:00
Mordred
95efd65e0f Fully fixed initui and quests 2018-02-03 01:51:46 +01:00
goaaats
c0b3d3605b zone, api: Removed old EXD reader 2018-01-31 11:43:22 +01:00
Mordred
c568a998c3 More event simplification 2018-01-18 21:49:12 +01:00
Mordred
52f341c906 More cleanup of event / script handlers 2018-01-16 02:16:48 +01:00
Mordred
147ff80f86 Beginning of splitting eventhandlers, pulling logic out of scriptmanager 2018-01-14 23:54:26 +01:00
Mordred Admin
2382f72184 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Renamed from src/servers/Server_Zone/Network/Handlers/EventHandlers.cpp (Browse further)