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76 commits

Author SHA1 Message Date
GokuWeedLord
c79affb137 fix a compile warning 2017-10-21 22:23:28 +11:00
ShelbyZ
279563b90f Fixing spacing issues for casts 2017-10-20 14:12:24 -07:00
ShelbyZ
a73721764f Fixing some type alignments via casting
- static_cast for reasonable values
- at least one stray float
2017-10-19 16:18:16 -07:00
amibu
e586a119e0 Cleanup, mount DB saving; 2017-10-18 17:54:17 +02:00
amibu
951dabb58a Formatting 2017-10-17 22:52:12 +02:00
amibu
b0a2eb853a Base for mounts, needs to be in a ActionCast; 2017-10-17 21:31:00 +02:00
amibu
779662550f A space 2017-10-09 20:20:10 +02:00
amibu
08d7246160 Add scroll item id to learnSong 2017-10-09 20:17:43 +02:00
amibu
2017fd7983 Orchestrion support 2017-10-09 20:09:49 +02:00
Maru
9243ffd1b4 Align codebase with req changes; 2017-10-09 10:45:18 -03:00
Mordred
3adae605ca Update Player.cpp 2017-10-09 14:13:23 +02:00
Mordred
c4f30f64f2 No qualifiers in headers and const method 2017-10-09 14:12:56 +02:00
Maru
87ff1774cf Retry travis build; 2017-10-09 02:59:39 -03:00
Maru
f97aa2d7d6 Handle title on player spawn; 2017-10-09 02:06:31 -03:00
Maru
20daf4cdc2 Player title SQL; Handle set player title; 2017-10-09 01:56:47 -03:00
Maru
eb445fcdc3 Title list SQL work; Clean-up; 2017-10-09 00:31:31 -03:00
amibu
3a6906cbc2 Stuff I forgot 2017-10-06 00:22:08 +02:00
amibu
a2522873d5 Redoing everything 2017-10-06 00:13:29 +02:00
amibu
d4fe294f51 Add main handling for chara gear param state; 2017-10-05 20:24:58 +02:00
Maru
1f51b521e0 Bigger than expected; 2017-10-04 23:30:45 -03:00
Maru
d08e43d564 Player title prototype; 2017-10-04 23:19:38 -03:00
Maru
d28c023456 Fix issue with aggro when mob dies instantly from skill; Align cast interrupt packet with retail; 2017-10-04 22:50:11 -03:00
amibu
63b28c7621 Force model change debug command 2017-10-02 16:00:26 +02:00
Mordred
8f50a444a7 Merge branch 'master' into master 2017-10-02 10:43:09 +02:00
Mordred
fb62f4ae77 Merge pull request #115 from amibu01/master
Basic invincibility, StatusUpdate ( hp update packets ) need more investigation sending of em is situational
2017-10-02 10:40:05 +02:00
Maru
7de2ce2fcd Merge branch 'master' 2017-10-01 21:52:00 -03:00
Maru
ac752ab524 ActionCollision implementation work; More definitions for actionInfo; Fix compiler warnings; 2017-10-01 21:50:09 -03:00
Mordred
57a1c2e8a6 More refactoring, clean up 2017-10-01 18:43:18 +02:00
Mordred
dda9fb2cc6 Some refactoring and TODO tags 2017-10-01 18:38:58 +02:00
amibu
c8216f0528 Style fixes 2017-10-01 01:20:36 +02:00
amibu
606f6e126f Forgot a comment 2017-10-01 01:19:41 +02:00
amibu
15278c593f Basic invincibility 2017-10-01 01:14:43 +02:00
Maru
64caa88872 Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property; 2017-09-27 04:31:41 -03:00
Maru
67a5717541 AoE refactor; 2017-09-24 21:02:29 -03:00
Minho Kang
01521d2c98 Implement offseting eorzean time
Usage:
@set eorzeatime time
2017-09-22 22:05:07 +09:00
Maru
f2b486dbde Adjustments to new definitions of action effect packet; 2017-09-19 00:42:27 -03:00
Maru
c5669558ae Definitions for Action Effects; Further (possibly temporary) changes to AoE heal packets; 2017-09-18 23:14:43 -03:00
Maru
62734c7616 Map actions as pointers; Prototype AoE healing; 2017-09-18 19:07:41 -03:00
Biscuit Boy
608119ede3 Fixed ContentID
Fixed the ContentID problem, This is a fix until the new db stuff
2017-09-15 18:43:08 +10:00
Maru
d620f0763d Status effect source reference; ActionCast battle log work; Cleaning compiler warnings; 2017-09-15 00:56:29 -03:00
Mordred Admin
8682f334bc Majorly simplified and improved the cmake setup.
Going forward it will be alot easier to maintain.

TODO: simplify path definitions

Conflicts:
	src/servers/Server_Lobby/CMakeLists.txt
	src/servers/Server_REST/CMakeLists.txt
	src/servers/Server_Zone/CMakeLists.txt
2017-09-13 11:46:17 +02:00
amibu
cb7c6ab65e GM Ranks, some fixes 2017-09-11 18:59:50 +02:00
amibu
4b914aae3c Put MotDs into a array to send multiple 2017-09-10 16:47:40 +02:00
amibu
b999639f04 Changeable World name + MotD 2017-09-10 02:24:29 +02:00
Maru
f9f18886ec Floats are cool; 2017-09-07 23:36:31 -03:00
Maru
62a198c0d8 New BaseStat formulas (SB, HW, ARR) 2017-09-07 22:09:30 -03:00
amibu
dea2cc1507 Make players spawn with StatusEffects 2017-09-06 20:25:58 +02:00
Maru
68e862d95b Redefining: ActionModel and ActionAspect; Action for removing status effect off from HUD; 2017-09-04 01:36:19 -03:00
Maru
2d15367c7d Definitions for Action type and aspect; 2017-09-02 18:24:31 -03:00
Mordred
0eeeb020eb Fixed teleports instantly fading out without showing any animation on finish 2017-08-30 23:08:10 +02:00