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191 commits

Author SHA1 Message Date
karashiiro
cbb00b9cb3 MarketCity enum 2019-10-10 14:47:35 -07:00
Mordred
eb75b35e7d Some packet cleanup, long overdue 2019-10-10 22:58:59 +02:00
Mordred
9bfb9c74f0 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
Adam
23aead84d3 Merge pull request #579 from NotAdam/develop
fix playersetup packet some more
2019-08-22 18:11:43 +10:00
NotAdam
178abd9415 fix playersetup packet some more 2019-08-22 18:02:07 +10:00
Adam
1e7a3c8d69 Merge pull request #570 from NotAdam/develop
api charlist json cleanup & some base action code
2019-08-21 23:00:29 +10:00
Asakusa Yakumo
fa78ddc1be Add more detail+info 2019-08-17 17:44:00 +08:00
karashiiro
d4149e879a Update ServerZoneDef.h
doc positioning fix
2019-08-16 17:38:27 -07:00
karashiiro
03cdcb88fa oop 2019-08-16 17:35:15 -07:00
karashiiro
3523abdc81 suggestion commits 2019-08-16 17:34:02 -07:00
karashiiro
9d6bb566ef it's always 30000
added itemID, materiaValue[5]
2019-08-16 14:19:39 -07:00
karashiiro
04dbfc9e8f Got two more useful pieces of data, renamed padding12 to unknown12
It seems to contain materia IDs as uint16_t values, with 6 bytes of padding somewhere?
2019-08-14 19:44:02 -07:00
karashiiro
51df8eb542 MarketBoardItemListing opcode/packet structure; organizational corrections
Corrected a typo, reordered market board packets and moved them up to their corresponding positions relative to their position in Ipcs.h
2019-08-09 19:01:09 -07:00
NotAdam
ef1487774f some better effect ipc docs 2019-08-09 17:50:31 +10:00
NotAdam
431948f7f8 proper sequencing now I think 2019-08-09 17:50:31 +10:00
NotAdam
35000002e9 fix playerstats packet 2019-08-09 17:50:31 +10:00
NotAdam
044030e944 add status entries to EffectResult packet 2019-08-09 17:49:40 +10:00
karashiiro
64e3066efe further corrections and documentation 2019-08-07 21:42:38 -07:00
karashiiro
7a6b11a8dd review response 2019-08-07 19:17:27 -07:00
karashiiro
6e7076372f added more FC opcodes and packet structures 2019-07-28 17:27:57 -07:00
karashiiro
0a9f2d5385 struct array and new constant 2019-07-27 17:59:23 -07:00
karashiiro
89c6a37f92 corrected 2019-07-27 17:53:39 -07:00
karashiiro
7005639b1a using proper constant
Just set it to the preexisting constant. Is it supposed to be 28? There are 38 classes and jobs.
2019-07-27 11:12:00 -07:00
karashiiro
7b83ce7380 collapsed classjobid and classjoblevel into array
If you don't have them, the actual IDs are in the last commit
2019-07-27 10:59:44 -07:00
karashiiro
620849d938 starting examinesearchinfo
I'm pretty sure a searchMessage can only be 120 chars max, but everything else here is saying 193.
The longest FC name I've seen is only 18 characters long, so fcName may be 18 characters with 6 characters of padding?
2019-07-27 10:47:10 -07:00
karashiiro
dff68fba87 added gp and cp to playerstats
GP `0x44` is a little weird in that it's set to 10000 as a non-gatherer. Trying it with both MIN and BTN does give the correct values in this address, though.
2019-07-27 10:18:09 -07:00
karashiiro
7089e0feee made boilerplate
I'll put stuff in it tomorrow morning
2019-07-27 01:45:18 -07:00
NotAdam
3c028e5f00 fix player levels not showing in lobby correctly 2019-07-16 14:40:35 +10:00
NotAdam
fe41f42d3b headrotation and rotation switched places, fixes actor rotation 2019-07-14 18:15:29 +10:00
NotAdam
050465bd73 fix a bunch more playersetup masks 2019-06-30 18:59:11 +10:00
NotAdam
11bbb6d830 fix a bunch of playersetup 2019-06-30 18:32:44 +10:00
NotAdam
6b44dc9a6e rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult 2019-06-20 14:48:24 +10:00
Mordred
b6863678c8 Show default hit effect on autoattacks, also send 2nd hate packet 2019-04-30 22:54:35 +02:00
Biscuit
8c3c6e7998 Document world visit packet 2019-04-26 17:47:59 +10:00
NotAdam
ef1188cbe6 add some more director ids, add packet def for DirectorPopUp 2019-04-18 20:57:55 +10:00
JeidoUran
1338ab1a96 NpcSpawn findings and added info on actrl 0x73A 2019-04-17 00:50:36 +02:00
JeidoUran
39a5f25478 Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
2019-04-17 00:31:19 +02:00
Mordred
6c43c79af1 First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Biscuit
227c155a8c Fix festivals in InitZone def 2019-04-09 19:05:17 +10:00
Mordred
4ba59e92fd Added some InitZone information 2019-04-02 23:56:47 +02:00
Mordred
447af9d525 Added Biscuits findings to servernotices 2019-04-02 09:00:36 +02:00
Mordred
920ab52508 Re-added setOwner method to BNpc, not working yet though 2019-03-28 23:57:58 +01:00
Mordred
472e862dc5 Added HuntingLog Packet 2019-03-24 16:08:08 +01:00
NotAdam
f9abeee2f7 fix effect packets not showing the action name after the initial cast 2019-02-11 11:47:04 +11:00
NotAdam
087523c72f refactor transactionId -> sequence 2019-02-09 22:59:14 +11:00
NotAdam
274a591fed move effectentry to common, minor refactoring 2019-02-09 17:07:53 +11:00
AriAvery
8f012777a2 fixes 2019-02-06 09:27:30 +01:00
AriAvery
baedbf6e71 Improved player momvement 2019-02-06 08:49:57 +01:00
NotAdam
7cef77e2eb set correct bnpc animation when aggro'd/passive 2019-01-26 11:39:44 +11:00
Mordred
f18dae441b Hate list is now displayed for players 2019-01-19 22:56:07 +01:00