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34 commits

Author SHA1 Message Date
NotAdam
41e6d73ff3 move to new service locator 2020-03-01 11:58:26 +11:00
kbasikhin
4186df6b40 using static and reinterpret casts instead of old style casts 2019-12-30 13:58:41 +03:00
NotAdam
a2dc55ac0a fix formatting 2019-10-29 19:38:51 +11:00
NotAdam
95905cd9cf fix builds on clang 2019-10-29 18:39:40 +11:00
Mordred
9d49f0a272 Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Mordred
20e25d73b9 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
a973cfadd7 revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
NotAdam
317d16e3ed rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
9c3fba263e rename zone to territory 2019-08-09 17:49:40 +10:00
Mordred
4fd49a1dae Show svent on questbattle completion, remove inactive questbattle instances 2019-04-07 16:01:53 +02:00
Mordred
af07092978 Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
mordred
bfa6f74501 Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
Maru
544538012d RNGManager PoC, fix overuse of static cast 2019-01-19 21:20:23 -02:00
NotAdam
289b01dbda fix placing interior housing items 2019-01-14 20:05:27 +11:00
NotAdam
25023e2ed1 fix housing object init structure, game no longer crashes/doesn't load 2019-01-10 20:38:27 +11:00
NotAdam
da40b9e97f initial pass to fix housing issues 2019-01-10 15:03:25 +11:00
NotAdam
c97ba162a4 convert more log calls to format string 2019-01-04 22:37:01 +11:00
NotAdam
6398ad4fe4 handle fc doors properly 2018-12-31 22:02:34 +11:00
NotAdam
fc9f33dd78 hide additional quarters door in private housing 2018-12-30 23:25:52 +11:00
NotAdam
79ed3d63d9 #448 - remove deed on build 2018-12-30 17:44:03 +11:00
NotAdam
4d9802bdbb it works (again!) 2018-12-29 13:05:13 +11:00
NotAdam
ceebb27c1c Merge remote-tracking branch 'upstream/dependency_injection' into housing 2018-12-29 12:43:03 +11:00
Mordred
2557ed4f90 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
NotAdam
0ca7b4815e add interior housing object movement updates 2018-12-28 22:50:46 +11:00
NotAdam
298b31512c base implementation of moving housing items back to player inventory
only works for internal items atm
2018-12-28 02:17:29 +11:00
NotAdam
851446f4d8 a bit of refactoring, partially working yard item movement 2018-12-27 22:28:31 +11:00
NotAdam
858b243e3b internal item rotation/movement done 2018-12-27 17:12:01 +11:00
NotAdam
2dcc6e460c add internal housing item placement 2018-12-27 00:36:47 +11:00
NotAdam
d238696832 spawn internal house items from db 2018-12-26 22:39:00 +11:00
NotAdam
7da03ef6f0 handle item positions better & some minor cleanup/refactoring 2018-12-26 19:34:43 +11:00
NotAdam
50ddcbb180 cleanup and simplify model cache logic for houses 2018-12-23 15:23:22 +11:00
Mordred
f1c0512d28 Progress... 2018-12-23 03:53:08 +01:00
NotAdam
b9fe2b33f9 refactor housepart to housemodel 2018-12-22 23:33:38 +11:00
mordred
8dcbfa5365 Restructured project slightly 2018-12-13 12:40:42 +01:00