NotAdam
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41e6d73ff3
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move to new service locator
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2020-03-01 11:58:26 +11:00 |
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kbasikhin
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4186df6b40
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using static and reinterpret casts instead of old style casts
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2019-12-30 13:58:41 +03:00 |
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NotAdam
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a2dc55ac0a
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fix formatting
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2019-10-29 19:38:51 +11:00 |
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NotAdam
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95905cd9cf
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fix builds on clang
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2019-10-29 18:39:40 +11:00 |
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Mordred
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9d49f0a272
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Changed makeActorControl calls aswell
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2019-10-09 18:42:25 +02:00 |
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Mordred
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20e25d73b9
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Renamed ActorControl packets and definitions according to usage
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2019-10-09 18:14:53 +02:00 |
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NotAdam
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a973cfadd7
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revert worldchannelpacket changes
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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317d16e3ed
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rename some getters and zonechannelpacket -> worldchannelpacket
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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9c3fba263e
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rename zone to territory
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2019-08-09 17:49:40 +10:00 |
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Mordred
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4fd49a1dae
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Show svent on questbattle completion, remove inactive questbattle instances
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2019-04-07 16:01:53 +02:00 |
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Mordred
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af07092978
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
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mordred
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bfa6f74501
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Renamed GamePacketNew... finally
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2019-03-08 15:34:38 +01:00 |
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Maru
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544538012d
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RNGManager PoC, fix overuse of static cast
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2019-01-19 21:20:23 -02:00 |
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NotAdam
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289b01dbda
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fix placing interior housing items
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2019-01-14 20:05:27 +11:00 |
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NotAdam
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25023e2ed1
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fix housing object init structure, game no longer crashes/doesn't load
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2019-01-10 20:38:27 +11:00 |
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NotAdam
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da40b9e97f
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initial pass to fix housing issues
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2019-01-10 15:03:25 +11:00 |
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NotAdam
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c97ba162a4
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convert more log calls to format string
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2019-01-04 22:37:01 +11:00 |
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NotAdam
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6398ad4fe4
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handle fc doors properly
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2018-12-31 22:02:34 +11:00 |
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NotAdam
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fc9f33dd78
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hide additional quarters door in private housing
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2018-12-30 23:25:52 +11:00 |
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NotAdam
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79ed3d63d9
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#448 - remove deed on build
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2018-12-30 17:44:03 +11:00 |
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NotAdam
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4d9802bdbb
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it works (again!)
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2018-12-29 13:05:13 +11:00 |
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NotAdam
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ceebb27c1c
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Merge remote-tracking branch 'upstream/dependency_injection' into housing
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2018-12-29 12:43:03 +11:00 |
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Mordred
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2557ed4f90
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Seems like everything works again... here is hoping
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2018-12-29 00:53:52 +01:00 |
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NotAdam
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0ca7b4815e
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add interior housing object movement updates
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2018-12-28 22:50:46 +11:00 |
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NotAdam
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298b31512c
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base implementation of moving housing items back to player inventory
only works for internal items atm
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2018-12-28 02:17:29 +11:00 |
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NotAdam
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851446f4d8
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a bit of refactoring, partially working yard item movement
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2018-12-27 22:28:31 +11:00 |
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NotAdam
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858b243e3b
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internal item rotation/movement done
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2018-12-27 17:12:01 +11:00 |
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NotAdam
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2dcc6e460c
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add internal housing item placement
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2018-12-27 00:36:47 +11:00 |
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NotAdam
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d238696832
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spawn internal house items from db
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2018-12-26 22:39:00 +11:00 |
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NotAdam
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7da03ef6f0
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handle item positions better & some minor cleanup/refactoring
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2018-12-26 19:34:43 +11:00 |
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NotAdam
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50ddcbb180
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cleanup and simplify model cache logic for houses
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2018-12-23 15:23:22 +11:00 |
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Mordred
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f1c0512d28
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Progress...
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2018-12-23 03:53:08 +01:00 |
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NotAdam
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b9fe2b33f9
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refactor housepart to housemodel
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2018-12-22 23:33:38 +11:00 |
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mordred
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8dcbfa5365
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
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