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10 commits

Author SHA1 Message Date
Mordred
911bf39af8 Some cleanup and buildfix 2018-06-02 13:38:00 +02:00
Mordred
83cb17610c WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Mordred Admin
b91e711834 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Mordred
ec0335b64a Merge remote-tracking branch 'origin/master' into actor_rewrite 2018-03-06 00:10:36 +01:00
Mordred
619d39e6f8 Fixed an inventory bug to to invalid size 2018-03-04 00:12:33 +01:00
Maru
a61aef2c1e Framework; Refactors, styling, other minor stuff; 2018-03-02 07:22:25 -03:00
Mordred Admin
c54ebbe53c Cleaned up generated exd stuff 2018-02-14 12:31:47 +01:00
Mordred
1f415a0d05 Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain 2018-02-10 01:21:31 +01:00
goaaats
8a5d497c21 zone, api: Removed old EXD reader 2018-01-31 11:43:22 +01:00
Mordred Admin
0f3f51c304 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Renamed from src/servers/Server_Zone/Inventory/Inventory.cpp (Browse further)