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16 commits

Author SHA1 Message Date
Mordred
48ed9da414 Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
collett
f5c9e56aa1 bug fixes and implement house exterior editing. 2021-02-06 05:18:26 +09:00
NotAdam
ca102697f4 move to new service locator 2020-03-01 11:58:26 +11:00
NotAdam
e758797213 minor refactoring and zero out model cache arrays on init 2018-12-30 20:24:20 +11:00
NotAdam
50276dcbc3 #448 - remove deed on build 2018-12-30 17:44:03 +11:00
NotAdam
b5b49f4d8c store aetheryte status in house object 2018-12-29 19:38:29 +11:00
NotAdam
dd8290150b Merge remote-tracking branch 'upstream/dependency_injection' into housing 2018-12-29 12:43:03 +11:00
Mordred
c345033aa5 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
NotAdam
b124ae06b1 more refactoring + sql 2018-12-23 20:54:21 +11:00
NotAdam
2dd08e1551 housing inventories work, parts are loaded from db now
plus a shitload of cleanup and refactoring
2018-12-23 19:13:30 +11:00
NotAdam
478d8fe238 cleanup and simplify model cache logic for houses 2018-12-23 15:23:22 +11:00
NotAdam
32a8cccb12 refactor housepart to housemodel 2018-12-22 23:33:38 +11:00
NotAdam
e52127fd91 load housing invs correctly 2018-12-22 15:58:54 +11:00
NotAdam
8b70f79108 fix house init, some refactoring and base inventory impl 2018-12-22 14:35:42 +11:00
NotAdam
419a61f8ff Move land/house to use LandIdent instead of storing terri/plot/ward 2018-12-21 22:08:05 +11:00
mordred
ea64b65331 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Territory/House.h (Browse further)