NotAdam
|
daf8fbfdb6
|
more boost gone & remove duplicated watchdog lib
|
2018-10-25 13:38:32 +11:00 |
|
Mordred
|
0d767e4986
|
Working towards getting bnpcs back in the game
|
2018-09-09 23:56:22 +02:00 |
|
Mordred
|
89a9b16555
|
Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
|
2018-08-29 21:40:59 +02:00 |
|
Mordred
|
738b09d5c5
|
More cleanup yet
|
2018-06-02 15:52:35 +02:00 |
|
Mordred Admin
|
b91e711834
|
Cleanup of cmake files
|
2018-03-06 22:22:19 +01:00 |
|
Mordred
|
ec0335b64a
|
Merge remote-tracking branch 'origin/master' into actor_rewrite
|
2018-03-06 00:10:36 +01:00 |
|
Mordred Admin
|
aca7508d00
|
More include improvements
|
2018-02-28 11:14:25 +01:00 |
|
Mordred
|
6e5737f401
|
Actors are now used as base for any entity
|
2018-02-22 15:31:10 +01:00 |
|
Mordred
|
9a4e7533c6
|
Renaming classes in preperation of actor rework
|
2018-02-20 22:46:44 +01:00 |
|
Mordred
|
ba511a23e2
|
Revert "Changeing base access type of actors to gameobject"
This reverts commit 7d916f7
|
2018-02-19 22:00:32 +01:00 |
|
Mordred
|
7d916f7d86
|
Changeing base access type of actors to gameobject
|
2018-02-18 23:48:51 +01:00 |
|
Mordred
|
1f415a0d05
|
Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
|
2018-02-10 01:21:31 +01:00 |
|
goaaats
|
8a5d497c21
|
zone, api: Removed old EXD reader
|
2018-01-31 11:43:22 +01:00 |
|
Mordred Admin
|
0f3f51c304
|
#182 - Renamed targets to be less ambigious
|
2017-12-19 09:27:22 +01:00 |
|