NotAdam
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4e3edbbcd2
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remove more boost
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2018-10-25 12:44:51 +11:00 |
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NotAdam
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66b6ec2b20
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Merge remote-tracking branch 'upstream/develop' into develop
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2018-10-14 23:36:05 +11:00 |
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NotAdam
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319e9e5050
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cleanup unnecessary refs
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2018-10-14 23:31:52 +11:00 |
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Biscuit Boy
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ef87b9b36d
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Examine works correctly again / Handles errors for GM's and diff zones
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2018-09-25 01:11:14 +10:00 |
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Tahir Akhlaq
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5ca9b8f90b
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moved examine packet to its own class
- fixed accessory display in examine packet
- fixed accessory display in playerspawn packet
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2018-09-13 11:12:22 +01:00 |
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Biscuit Boy
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46f79fca4e
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Add some missing examine unknowns
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2018-09-12 17:58:19 +10:00 |
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Tahir Akhlaq
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8d6ec91757
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added equip models for examine (todo: main/sub/accessories)
- added stub for item crafter name request
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2018-09-11 17:46:04 +01:00 |
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Tahir Akhlaq
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e487a9ae24
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moved examine handling out of client trigger switch and into its own function
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2018-09-10 15:01:13 +01:00 |
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Tahir Akhlaq
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afc4d89d22
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added basic examine functionality
- todo: fix gear models not displaying
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2018-09-10 14:34:24 +01:00 |
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NotAdam
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23344c02e6
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incredible
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2018-08-31 23:02:45 +10:00 |
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NotAdam
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e0d6c1024e
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item handin collection & fix quest abandon
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2018-08-31 22:57:33 +10:00 |
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Mordred
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89a9b16555
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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7f7588ef1f
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Simplified actorcontrol creation
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2018-08-28 19:05:52 +02:00 |
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Mordred
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d96c86853b
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Changed director trigger/function names
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2018-07-17 22:39:04 +02:00 |
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NotAdam
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b856356ce7
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fix sitting animating incorrectly for other clients, fixes #329
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2018-07-12 21:10:02 +10:00 |
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NotAdam
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5eb846118d
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fix emotes which require a weapon to be unholstered
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2018-07-12 20:42:28 +10:00 |
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Mordred
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c12c0b1d99
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Groundwork for pose, still needs to be added to spawn / initui
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2018-07-11 23:52:24 +02:00 |
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NotAdam
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c4f35b0753
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sit now works correctly when doing /sit while sitting
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2018-07-11 20:43:03 +10:00 |
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Mordred
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3dcb7c3629
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#329 Fixed relogging while persistent emote is on ( restting state to idle )
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2018-07-09 22:34:56 +02:00 |
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Mordred
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afbb247e1c
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Persistent emotes now show properly to other players on spawn
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2018-07-09 21:48:42 +02:00 |
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Maru
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542541b1f6
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Emote stuff, launcher;
Please don't look
Emote stuff;
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2018-07-09 01:29:16 -03:00 |
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Mordred
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f6d387c161
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Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329
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2018-07-08 23:44:37 +02:00 |
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Mordred
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a5191c2b4f
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emotes with motion only added #329
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2018-07-08 23:25:27 +02:00 |
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NotAdam
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6da1af4fb5
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add tell and chat ipc structures
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2018-07-07 22:27:35 +10:00 |
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NotAdam
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d561764ad1
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cleanup clienttrigger ipc struct, verbose packet construction log switch
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2018-07-07 13:38:15 +10:00 |
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NotAdam
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2526ad7d90
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convert more old incoming packets to structs
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2018-07-06 23:36:50 +10:00 |
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NotAdam
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104b07d7fa
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start moving old packets to new incoming packet system
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2018-07-06 22:43:54 +10:00 |
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NotAdam
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3051aaa9b4
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fix typo
|
2018-07-06 22:43:26 +10:00 |
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Mordred Admin
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a3d5dc8c26
|
Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Action/EventAction.cpp
src/servers/sapphire_zone/Actor/Chara.cpp
src/servers/sapphire_zone/Actor/EventObject.cpp
src/servers/sapphire_zone/Actor/Player.cpp
src/servers/sapphire_zone/Actor/PlayerInventory.cpp
src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
src/servers/sapphire_zone/Zone/Zone.cpp
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2018-07-03 15:01:13 +02:00 |
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goaaats
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d27877d242
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More renames
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2018-07-03 14:31:20 +02:00 |
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goaaats
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46133d4f6f
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Rename ClientActorControl back to ClientTrigger
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2018-07-03 14:20:51 +02:00 |
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