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38 commits

Author SHA1 Message Date
Tahir Akhlaq
f961b962ed fixed lobby not showing multiple characters
- updated initui for player commendations
2018-07-07 15:24:19 +01:00
Mordred
788a3a30a5 Initui fix. Still plenty of issues in it, at least bitmasks line up again though 2018-07-04 17:31:56 +02:00
Mordred
78f8cdbaf5 Fixed initui packet -> equipping gear fixed 2018-06-07 20:32:02 +02:00
Mordred
d34598d295 Some cleanup and buildfix 2018-06-02 13:38:00 +02:00
Mordred
88a512e8b2 More initui adjustments 2018-05-27 16:21:52 +02:00
Mordred
6a784921d5 Initial initui fixes ( still alot to do ) and inventory fix 2018-05-27 01:28:43 +02:00
Perize
8e66d72671 Added pvp duel packetdef 2018-03-18 17:40:00 +09:00
Adam
9aa7656e44 some more initui figured out 2018-03-17 01:25:44 +11:00
Adam
797f5ee8ff enable df and all df content 2018-03-16 20:54:03 +11:00
Adam
84fc705101 initui updates 2018-03-16 20:22:21 +11:00
Mordred
c501a62916 Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux 2018-03-12 23:51:17 +01:00
Mordred Admin
c2165e5f33 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Mordred
37e7c2e51b Basic event play for directors, still buggy. Also some small fixes all around 2018-03-05 23:01:55 +01:00
Adam
33429a0284 better handling of EventStart IPC for instances 2018-03-05 22:40:11 +11:00
Adam
bb35edd56b fix rotation in objectspawn ipc and send it too 2018-03-04 17:41:17 +11:00
Mordred
f1121b52b2 Object despawning added 2018-03-01 23:17:35 +01:00
Adam
439eeaaaf9 fix eobj out of bounds allocation client crash 2018-02-28 23:53:20 +11:00
Adam
efd00c719f eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs 2018-02-27 02:13:01 +11:00
Mordred
0a177c3470 EventObjects are not properly spawned and initialized 2018-02-23 23:47:21 +01:00
Mordred
20f87d7236 Warrior of light in init ui 2018-02-22 23:13:31 +01:00
Mordred
dc1a7e4ae1 Actors are now used as base for any entity 2018-02-22 15:31:10 +01:00
Mordred
e99cfbe787 Added comment to spawn packet indicating field meaning of type 2018-02-18 02:12:15 +01:00
Mordred
5d8b5786d6 removed all unused state flags, mapped more client actions 2018-02-15 23:50:28 +01:00
Adam
d51c5924c5 rename objectcontrol -> objectspawn 2018-02-10 21:51:02 +11:00
Adam
32f0e30e8e instane obj spawning 2018-02-10 14:03:59 +11:00
Mordred
0cb304083d More preparational director logic, state inside can be modified with !instance <instanceId> <varIdx> <value> 2018-02-07 00:00:48 +01:00
Mordred
eadc2e77b6 Npc spawn packet fixed 2018-02-04 15:39:38 +01:00
Mordred
ee5196b372 Fixed state flags 2018-02-04 00:43:36 +01:00
Mordred
43f5894445 updaing field sizes, make sure to run update.sql 2018-02-03 02:04:00 +01:00
Mordred
95efd65e0f Fully fixed initui and quests 2018-02-03 01:51:46 +01:00
Adam
6e12c74e78 add festival support 2018-02-03 02:11:29 +11:00
Mordred
7a0fd6d08a More opcode fixes, updated playerspawn struct 2018-01-31 18:57:04 +01:00
Mordred Admin
2a6c505f9f Merge remote-tracking branch 'origin/event_rewrite'
Conflicts:
	src/servers/sapphire_zone/DebugCommand/DebugCommandHandler.cpp
2018-01-30 07:53:15 +01:00
Mordred
e708fc5624 Merge pull request #228 from AcedArmy/master
Updated SearchInfo IPC's and Fixed OnlineStatus
2018-01-29 11:00:28 +01:00
Biscuit Boy
82c892b022 Updated SearchInfo Ipcs and Fixed OnlineStatus 2018-01-29 20:36:38 +11:00
Perize
2614f24a8e MSQ guide packet def 2018-01-27 14:52:14 +09:00
Mordred
0f16ad4812 Another approach at event improvements 2018-01-09 23:50:54 +01:00
Mordred Admin
764b73b11c Moved and renamed Server_Common, now just src/common 2017-12-18 12:36:52 +01:00
Renamed from src/servers/Server_Common/Network/PacketDef/Zone/ServerZoneDef.h (Browse further)