NotAdam
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ebec29563f
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Make in range distance configurable
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2019-01-28 20:48:33 +11:00 |
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NotAdam
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2f7a304303
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slightly decrease cell size and inrange distance
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2019-01-28 20:37:51 +11:00 |
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NotAdam
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93e8c5359a
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Increase cell size and spawn distance, fix player despawn issue
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2019-01-28 20:30:22 +11:00 |
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NotAdam
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e12ff7e7da
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Slightly increase bnpc speed and restore update rate to 250ms
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2019-01-28 15:47:46 +11:00 |
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NotAdam
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0cb0b5bc23
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fixed roaming/following speed inconsistency
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2019-01-28 15:44:27 +11:00 |
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NotAdam
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fcd934034d
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minor bnpc cleanup, correctly set lastticktime on bnpc entities
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2019-01-28 13:40:03 +11:00 |
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Mordred
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956b115e58
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cleaned up movement code a bit, roamings mobs can aggro now
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2019-01-27 01:12:31 +01:00 |
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NotAdam
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e72b031d82
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only run bnpc update in active cells
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2019-01-26 13:40:22 +11:00 |
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mordred
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b319d5501f
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Navmeshes should now work again using bgpath
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2019-01-25 08:45:00 +01:00 |
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NotAdam
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1252390c2d
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fix config reading, alter territory loading output slightly
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2019-01-25 12:23:38 +11:00 |
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goaaats
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6894996fba
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Merge branch 'develop' into pathfinding
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2019-01-23 23:09:02 +01:00 |
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Mordred
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b0649858fa
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Despawn and respawn dead bnpcs
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2019-01-23 22:37:55 +01:00 |
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goaaats
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ffb746cc07
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Uncomment logs
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2019-01-23 21:14:17 +01:00 |
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goaaats
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b0cf8c5158
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Cleanup
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2019-01-23 21:10:53 +01:00 |
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goaaats
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0c6755565d
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Add NaviMgr
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2019-01-23 19:23:49 +01:00 |
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goaaats
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4116e0202c
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More pathing
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2019-01-21 14:02:47 +01:00 |
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goaaats
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b200204ee3
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pathing things?
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2019-01-20 16:10:48 +01:00 |
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Maru
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315a2fdf7a
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2019-01-19 21:20:31 -02:00 |
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Maru
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98f2720fa2
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RNGManager PoC, fix overuse of static cast
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2019-01-19 21:20:23 -02:00 |
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Mordred
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f18dae441b
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Hate list is now displayed for players
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2019-01-19 22:56:07 +01:00 |
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Mordred
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2a7727ec51
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Fixed initial actorids for zones
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2019-01-19 10:37:18 +01:00 |
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Mordred
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79daa7ac56
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Make sure to reinit DB -> Various small fixes and refactors
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2019-01-17 23:54:47 +01:00 |
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NotAdam
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63ce4c42be
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fix placing interior housing items
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2019-01-14 20:05:27 +11:00 |
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Mordred
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f468949df2
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Temporary fix for resetting directors. Eventually zoning needs to be streamlined
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2019-01-13 17:32:43 +01:00 |
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Mordred
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06e214956c
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Mobs spawn with randomized rotation and are actually targetable now
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2019-01-13 00:51:31 +01:00 |
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NotAdam
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6e6ffc7cf3
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fix housing object init structure, game no longer crashes/doesn't load
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2019-01-10 20:38:27 +11:00 |
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NotAdam
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c03dc6dc80
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initial pass to fix housing issues
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2019-01-10 15:03:25 +11:00 |
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Mordred
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da67f6cae8
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Very rudementary spawn implementation and db fix
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2019-01-08 17:08:48 +01:00 |
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Mordred
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c1a3fa5915
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Extended schema for spawnpoints
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2019-01-06 23:34:19 +01:00 |
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Mordred
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b0ab052bd4
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Changed sendDebug to use fmt aswell
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2019-01-05 12:32:10 +01:00 |
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NotAdam
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2a205cc2db
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convert more log calls to format string
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2019-01-04 22:37:01 +11:00 |
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mordred
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84d6175b20
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Moved spawngroup query to prepared stmt
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2019-01-04 08:54:39 +01:00 |
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mordred
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4e35fd2d91
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Fixed a spawngroup related linux crash
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2019-01-04 08:32:47 +01:00 |
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Mordred
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303fc8c236
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Moved tools to oos build aswell
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2019-01-02 23:40:34 +01:00 |
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Mordred
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a25cfcd9d1
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Merge remote-tracking branch 'origin/housing' into develop
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2019-01-01 15:06:42 +01:00 |
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Mordred
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589205d41e
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Moved cmake logic to root cmakelists
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2018-12-31 13:54:31 +01:00 |
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NotAdam
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1c890a43bf
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handle fc doors properly
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2018-12-31 22:02:34 +11:00 |
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NotAdam
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a04d01be90
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some housing cleanup and refactoring
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2018-12-31 21:54:32 +11:00 |
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NotAdam
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06afdfb79e
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hide additional quarters door in private housing
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2018-12-30 23:25:52 +11:00 |
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NotAdam
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35db5865a2
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fix eobj id allocation skipping every nth index
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2018-12-30 20:26:03 +11:00 |
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NotAdam
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e758797213
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minor refactoring and zero out model cache arrays on init
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2018-12-30 20:24:20 +11:00 |
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NotAdam
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50276dcbc3
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#448 - remove deed on build
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2018-12-30 17:44:03 +11:00 |
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NotAdam
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b5b49f4d8c
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store aetheryte status in house object
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2018-12-29 19:38:29 +11:00 |
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NotAdam
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6a3e38fa9a
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it works (again!)
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2018-12-29 13:05:13 +11:00 |
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NotAdam
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dd8290150b
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Merge remote-tracking branch 'upstream/dependency_injection' into housing
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2018-12-29 12:43:03 +11:00 |
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Mordred
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c345033aa5
|
Seems like everything works again... here is hoping
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2018-12-29 00:53:52 +01:00 |
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NotAdam
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0acabea06e
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add interior housing object movement updates
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2018-12-28 22:50:46 +11:00 |
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NotAdam
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750914f63f
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items can be removed from the estate and moved to storeroom/inventory
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2018-12-28 11:49:36 +11:00 |
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NotAdam
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813836b1f1
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base implementation of moving housing items back to player inventory
only works for internal items atm
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2018-12-28 02:17:29 +11:00 |
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NotAdam
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c86371ac56
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fix issue where yard items couldn't be moved properly
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2018-12-27 23:49:20 +11:00 |
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