ShelbyZ
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54548e1928
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Fixing spacing issues for casts
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2017-10-20 14:12:24 -07:00 |
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ShelbyZ
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3b42b1df9b
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Fixing some type alignments via casting
- static_cast for reasonable values
- at least one stray float
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2017-10-19 16:18:16 -07:00 |
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Maru
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5c23d1a6f3
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Merge branch 'master'
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2017-10-01 21:52:00 -03:00 |
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Mordred
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69a7076e36
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Some refactoring and TODO tags
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2017-10-01 18:38:58 +02:00 |
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Maru
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0674744085
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Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property;
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2017-09-27 04:31:41 -03:00 |
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Maru
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c5ea6ec8ac
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AoE refactor;
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2017-09-24 21:02:29 -03:00 |
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Maru
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597a7e8900
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Status effect source reference; ActionCast battle log work; Cleaning compiler warnings;
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2017-09-15 00:56:29 -03:00 |
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Maru
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1dc07c7711
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Floats are cool;
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2017-09-07 23:36:31 -03:00 |
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Maru
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7e1c73ae60
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New BaseStat formulas (SB, HW, ARR)
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2017-09-07 22:09:30 -03:00 |
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Maru
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d7525b2471
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Fixed building on newer GCC
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2017-08-28 16:13:23 -03:00 |
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Maru
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11b02d8550
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Style;
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2017-08-23 00:39:52 -03:00 |
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Maru
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f75d17fb4d
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Fix action interrupt crash; Escaping character names; Adjustments to HP formula;
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2017-08-23 00:38:54 -03:00 |
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Maru
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bd338a3daf
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Style, commenting;
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2017-08-20 19:27:06 -03:00 |
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Maru
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1b6b7abfd2
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CalcBattle stuff;
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2017-08-20 19:20:37 -03:00 |
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Maru
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13d784caff
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Cast interrupting; Skeleton of battle calculation stuff;
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2017-08-20 02:46:06 -03:00 |
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