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16 commits

Author SHA1 Message Date
Mordred
497761a282 Preload defense / block values into items 2019-03-20 22:16:02 +01:00
NotAdam
cc9e1a4275 refactor transactionId -> sequence 2019-02-09 22:59:14 +11:00
NotAdam
79ed3d63d9 #448 - remove deed on build 2018-12-30 17:44:03 +11:00
NotAdam
581a4bb54f fix items being dropped from globalitem when moving to house inv 2018-12-29 21:51:43 +11:00
NotAdam
ceebb27c1c Merge remote-tracking branch 'upstream/dependency_injection' into housing 2018-12-29 12:43:03 +11:00
Mordred
2557ed4f90 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
NotAdam
49c6049531 items can be removed from the estate and moved to storeroom/inventory 2018-12-28 11:49:36 +11:00
NotAdam
3d9a90cbb7 fix removed housing items being orphaned after relogging 2018-12-28 10:17:18 +11:00
NotAdam
298b31512c base implementation of moving housing items back to player inventory
only works for internal items atm
2018-12-28 02:17:29 +11:00
NotAdam
b50c501946 add external housing object placing 2018-12-26 18:11:18 +11:00
Mordred
4a33793270 More fw cleanup 2018-12-25 01:57:50 +01:00
Mordred
fdb4f011ac More fw related cleanup 2018-12-23 13:26:33 +01:00
Mordred
f1c0512d28 Progress... 2018-12-23 03:53:08 +01:00
NotAdam
d6a6de6f77 handle inventory packet sequencing properly for items & containers 2018-12-20 20:41:16 +11:00
NotAdam
f44c6b5efe Move inventory container sending to its own function 2018-12-18 22:59:01 +11:00
mordred
8dcbfa5365 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Actor/PlayerInventory.cpp (Browse further)