goaaats
|
f2c2087d7b
|
Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
|
2018-06-23 21:38:04 +02:00 |
|
NotAdam
|
12dcee8b8a
|
set IS_DELETE flag on discarded/deleted items
|
2018-06-12 22:57:28 +10:00 |
|
NotAdam
|
3ac70352d1
|
#31 & #314: Splitting and stacking items in inventory now works
|
2018-06-12 22:46:05 +10:00 |
|
Mordred
|
10a39b2625
|
Cleanup cleanup cleanup
|
2018-06-03 19:31:03 +02:00 |
|
Mordred
|
86b2a9cded
|
More cleanup yet
|
2018-06-02 15:52:35 +02:00 |
|
Mordred
|
d34598d295
|
Some cleanup and buildfix
|
2018-06-02 13:38:00 +02:00 |
|
goaaats
|
251ecf6d28
|
Added SQL field for EquipDisplayFlags, fixed Legacy Mark
|
2018-05-17 20:46:11 +02:00 |
|
Biscuit Boy
|
3310ee0fe6
|
Gm invis is less of a hack
|
2018-04-19 22:47:03 +10:00 |
|
Biscuit Boy
|
b89ac35227
|
Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
|
2018-04-18 21:00:20 +10:00 |
|
Mordred
|
99feacfe99
|
Merge pull request #282 from NotAdam/actor_rewrite
proper festival handling (woah)
|
2018-03-23 14:43:00 +01:00 |
|
Mordred
|
5ade7b5524
|
Merge pull request #281 from perize/pvp_duel_poc
replay def
|
2018-03-21 15:21:45 +01:00 |
|
Adam
|
6304e097e4
|
eventPlay -> playScene, added playSceneChain
|
2018-03-20 22:08:25 +11:00 |
|
Perize
|
7577bd316f
|
replay def
|
2018-03-20 17:45:00 +09:00 |
|
Mordred
|
4c77868d1c
|
Simplified scripts a bit, a bit easier on the eyes
|
2018-03-20 00:05:54 +01:00 |
|
Perize
|
8e66d72671
|
Added pvp duel packetdef
|
2018-03-18 17:40:00 +09:00 |
|
Mordred
|
a0bf531315
|
Merge pull request #276 from NotAdam/actor_rewrite
instance player binding done, minor refactoring
|
2018-03-16 19:34:08 +01:00 |
|
Mordred
|
53ff01aa84
|
style
|
2018-03-16 19:31:42 +01:00 |
|
Perize
|
705018102b
|
fixed #277
|
2018-03-17 02:27:46 +09:00 |
|
Adam
|
0d3b4431e8
|
make cf choose a random instance, fix territorymgr spawning event instances
|
2018-03-16 21:40:59 +11:00 |
|
Adam
|
5d198c7743
|
fix zone crash when using a normal zones instance id vs zone id
|
2018-03-16 20:33:28 +11:00 |
|
Mordred
|
f5ff43857e
|
Basics of instance binding system
|
2018-03-15 23:37:21 +01:00 |
|
Adam
|
b1d1d885a7
|
fix indent: episode 2
|
2018-03-15 03:31:46 +11:00 |
|
Adam
|
f20d3adc61
|
make leave instance button work
|
2018-03-15 03:22:59 +11:00 |
|
Adam
|
f9323cc574
|
fix indent and leave button opcode def
|
2018-03-15 03:13:20 +11:00 |
|
Mordred
|
c501a62916
|
Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux
|
2018-03-12 23:51:17 +01:00 |
|
Mordred Admin
|
f825eb5bdb
|
More framework changes, linker still unhappy
|
2018-03-09 10:19:38 +01:00 |
|
Mordred
|
24399e31e4
|
WiP - implementing new framework
|
2018-03-09 00:06:44 +01:00 |
|
Mordred Admin
|
28811277a8
|
Merge branch 'actor_rewrite' of https://github.com/SapphireMordred/Sapphire into actor_rewrite
|
2018-03-06 22:24:25 +01:00 |
|
Mordred Admin
|
c2165e5f33
|
Cleanup of cmake files
|
2018-03-06 22:22:19 +01:00 |
|
Adam
|
0adb47e4a5
|
remove double eventStart call
|
2018-03-06 13:34:02 +11:00 |
|
Mordred
|
0833bdd76c
|
Merge remote-tracking branch 'origin/master' into actor_rewrite
|
2018-03-06 00:10:36 +01:00 |
|
Mordred
|
37e7c2e51b
|
Basic event play for directors, still buggy. Also some small fixes all around
|
2018-03-05 23:01:55 +01:00 |
|
Adam
|
33429a0284
|
better handling of EventStart IPC for instances
|
2018-03-05 22:40:11 +11:00 |
|
Adam
|
0aae810e16
|
fix onEnterTerritory events
|
2018-03-05 22:10:14 +11:00 |
|
Maru
|
2856353dd6
|
More style stuff;
|
2018-03-02 08:25:48 -03:00 |
|
Maru
|
b3318f14a3
|
Framework; Refactors, styling, other minor stuff;
|
2018-03-02 07:22:25 -03:00 |
|
Mordred Admin
|
72e8fa36e8
|
Rearranged includes for potential speed increases
|
2018-02-28 10:26:03 +01:00 |
|
Adam
|
3cf0a233b1
|
redirect ontalk events inside instances to instancecontent ptr
|
2018-02-25 17:23:52 +11:00 |
|
Adam
|
1235ce264b
|
more opcodes
|
2018-02-25 15:16:42 +11:00 |
|
Mordred
|
8504ee7e12
|
Simplified syntax for eobj registering, added test script for thousand maws
|
2018-02-25 01:23:40 +01:00 |
|
Mordred
|
2ce7d91096
|
Improved timing on instance starting
|
2018-02-24 23:53:32 +01:00 |
|
Mordred
|
8b5d30802d
|
More stuff moved over to actor baseclass
|
2018-02-22 18:12:36 +01:00 |
|
Mordred
|
dc1a7e4ae1
|
Actors are now used as base for any entity
|
2018-02-22 15:31:10 +01:00 |
|
Mordred
|
c664c5de90
|
Renaming classes in preperation of actor rework
|
2018-02-20 22:46:44 +01:00 |
|
Mordred
|
6ec8601214
|
Revert "Changeing base access type of actors to gameobject"
This reverts commit 4457a45
|
2018-02-19 22:00:32 +01:00 |
|
Mordred
|
4457a45aa3
|
Changeing base access type of actors to gameobject
|
2018-02-18 23:48:51 +01:00 |
|
Mordred
|
48658ede62
|
Added Waymarks trigger to enum, fixed initial array sizes for new chars
|
2018-02-18 02:05:25 +01:00 |
|
Mordred
|
a69ccd33df
|
More cleanup of actionhandler
|
2018-02-18 01:50:20 +01:00 |
|
Mordred
|
c09ec03921
|
Actionhandler cleaned up a bit
|
2018-02-17 01:20:40 +01:00 |
|
Mordred
|
5d8b5786d6
|
removed all unused state flags, mapped more client actions
|
2018-02-15 23:50:28 +01:00 |
|