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77 commits

Author SHA1 Message Date
goaaats
f2c2087d7b Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl 2018-06-23 21:38:04 +02:00
NotAdam
12dcee8b8a set IS_DELETE flag on discarded/deleted items 2018-06-12 22:57:28 +10:00
NotAdam
3ac70352d1 #31 & #314: Splitting and stacking items in inventory now works 2018-06-12 22:46:05 +10:00
Mordred
10a39b2625 Cleanup cleanup cleanup 2018-06-03 19:31:03 +02:00
Mordred
86b2a9cded More cleanup yet 2018-06-02 15:52:35 +02:00
Mordred
d34598d295 Some cleanup and buildfix 2018-06-02 13:38:00 +02:00
goaaats
251ecf6d28 Added SQL field for EquipDisplayFlags, fixed Legacy Mark 2018-05-17 20:46:11 +02:00
Biscuit Boy
3310ee0fe6 Gm invis is less of a hack 2018-04-19 22:47:03 +10:00
Biscuit Boy
b89ac35227 Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
2018-04-18 21:00:20 +10:00
Mordred
99feacfe99 Merge pull request #282 from NotAdam/actor_rewrite
proper festival handling (woah)
2018-03-23 14:43:00 +01:00
Mordred
5ade7b5524 Merge pull request #281 from perize/pvp_duel_poc
replay def
2018-03-21 15:21:45 +01:00
Adam
6304e097e4 eventPlay -> playScene, added playSceneChain 2018-03-20 22:08:25 +11:00
Perize
7577bd316f replay def 2018-03-20 17:45:00 +09:00
Mordred
4c77868d1c Simplified scripts a bit, a bit easier on the eyes 2018-03-20 00:05:54 +01:00
Perize
8e66d72671 Added pvp duel packetdef 2018-03-18 17:40:00 +09:00
Mordred
a0bf531315 Merge pull request #276 from NotAdam/actor_rewrite
instance player binding done, minor refactoring
2018-03-16 19:34:08 +01:00
Mordred
53ff01aa84 style 2018-03-16 19:31:42 +01:00
Perize
705018102b fixed #277 2018-03-17 02:27:46 +09:00
Adam
0d3b4431e8 make cf choose a random instance, fix territorymgr spawning event instances 2018-03-16 21:40:59 +11:00
Adam
5d198c7743 fix zone crash when using a normal zones instance id vs zone id 2018-03-16 20:33:28 +11:00
Mordred
f5ff43857e Basics of instance binding system 2018-03-15 23:37:21 +01:00
Adam
b1d1d885a7 fix indent: episode 2 2018-03-15 03:31:46 +11:00
Adam
f20d3adc61 make leave instance button work 2018-03-15 03:22:59 +11:00
Adam
f9323cc574 fix indent and leave button opcode def 2018-03-15 03:13:20 +11:00
Mordred
c501a62916 Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux 2018-03-12 23:51:17 +01:00
Mordred Admin
f825eb5bdb More framework changes, linker still unhappy 2018-03-09 10:19:38 +01:00
Mordred
24399e31e4 WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Mordred Admin
28811277a8 Merge branch 'actor_rewrite' of https://github.com/SapphireMordred/Sapphire into actor_rewrite 2018-03-06 22:24:25 +01:00
Mordred Admin
c2165e5f33 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Adam
0adb47e4a5 remove double eventStart call 2018-03-06 13:34:02 +11:00
Mordred
0833bdd76c Merge remote-tracking branch 'origin/master' into actor_rewrite 2018-03-06 00:10:36 +01:00
Mordred
37e7c2e51b Basic event play for directors, still buggy. Also some small fixes all around 2018-03-05 23:01:55 +01:00
Adam
33429a0284 better handling of EventStart IPC for instances 2018-03-05 22:40:11 +11:00
Adam
0aae810e16 fix onEnterTerritory events 2018-03-05 22:10:14 +11:00
Maru
2856353dd6 More style stuff; 2018-03-02 08:25:48 -03:00
Maru
b3318f14a3 Framework; Refactors, styling, other minor stuff; 2018-03-02 07:22:25 -03:00
Mordred Admin
72e8fa36e8 Rearranged includes for potential speed increases 2018-02-28 10:26:03 +01:00
Adam
3cf0a233b1 redirect ontalk events inside instances to instancecontent ptr 2018-02-25 17:23:52 +11:00
Adam
1235ce264b more opcodes 2018-02-25 15:16:42 +11:00
Mordred
8504ee7e12 Simplified syntax for eobj registering, added test script for thousand maws 2018-02-25 01:23:40 +01:00
Mordred
2ce7d91096 Improved timing on instance starting 2018-02-24 23:53:32 +01:00
Mordred
8b5d30802d More stuff moved over to actor baseclass 2018-02-22 18:12:36 +01:00
Mordred
dc1a7e4ae1 Actors are now used as base for any entity 2018-02-22 15:31:10 +01:00
Mordred
c664c5de90 Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00
Mordred
6ec8601214 Revert "Changeing base access type of actors to gameobject"
This reverts commit 4457a45
2018-02-19 22:00:32 +01:00
Mordred
4457a45aa3 Changeing base access type of actors to gameobject 2018-02-18 23:48:51 +01:00
Mordred
48658ede62 Added Waymarks trigger to enum, fixed initial array sizes for new chars 2018-02-18 02:05:25 +01:00
Mordred
a69ccd33df More cleanup of actionhandler 2018-02-18 01:50:20 +01:00
Mordred
c09ec03921 Actionhandler cleaned up a bit 2018-02-17 01:20:40 +01:00
Mordred
5d8b5786d6 removed all unused state flags, mapped more client actions 2018-02-15 23:50:28 +01:00