kbasikhin
|
4186df6b40
|
using static and reinterpret casts instead of old style casts
|
2019-12-30 13:58:41 +03:00 |
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Mordred
|
20e25d73b9
|
Renamed ActorControl packets and definitions according to usage
|
2019-10-09 18:14:53 +02:00 |
|
NotAdam
|
a973cfadd7
|
revert worldchannelpacket changes
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
317d16e3ed
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
|
NotAdam
|
9c3fba263e
|
rename zone to territory
|
2019-08-09 17:49:40 +10:00 |
|
NotAdam
|
1f4b2dafbb
|
rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult
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2019-06-20 14:48:24 +10:00 |
|
NotAdam
|
ccb83bec5d
|
move itemaction to own class, perchbird's effect command
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2019-06-02 20:45:18 +10:00 |
|
NotAdam
|
f892257aa5
|
refactor Util -> Common::Util & Action to World::Action
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2019-06-02 00:35:00 +10:00 |
|
NotAdam
|
bd8192f4f0
|
fix a crash where !instance bind is used incorrectly, better getter name
|
2019-05-07 22:10:55 +10:00 |
|
NotAdam
|
799588114e
|
fix debug commands not working for questbattles, map another actrl
|
2019-04-08 23:36:02 +10:00 |
|
Mordred
|
e4f18a0850
|
Shortcut adde for questbattle command
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2019-04-07 23:59:33 +02:00 |
|
Mordred
|
0079cba784
|
Changed the way players are being iterated for updating, some questbattle additions
|
2019-04-07 13:27:56 +02:00 |
|
Mordred
|
598dd50ff2
|
More simplifications of the questbattle handling, exposing a script function to init player position
|
2019-04-02 00:00:58 +02:00 |
|
Mordred
|
e06099f762
|
Questbattle instances can be created and joined.
|
2019-03-31 23:45:03 +02:00 |
|
mordred
|
bfa6f74501
|
Renamed GamePacketNew... finally
|
2019-03-08 15:34:38 +01:00 |
|
goaaats
|
258eb1d1ab
|
Style
|
2019-01-23 21:26:48 +01:00 |
|
goaaats
|
30f4040774
|
More pathfinding
|
2019-01-21 18:25:22 +01:00 |
|
Mordred
|
77c4403a2c
|
Make sure to reinit DB -> Various small fixes and refactors
|
2019-01-17 23:54:47 +01:00 |
|
Mordred
|
b5ceae58fb
|
Temporary fix for resetting directors. Eventually zoning needs to be streamlined
|
2019-01-13 17:32:43 +01:00 |
|
Mordred
|
676e350388
|
Mobs spawn with randomized rotation and are actually targetable now
|
2019-01-13 00:51:31 +01:00 |
|
Mordred
|
195066b836
|
Very rudementary spawn implementation and db fix
|
2019-01-08 17:08:48 +01:00 |
|
Mordred
|
df412bba66
|
Updated sendNotice and sendUrgent calls
|
2019-01-06 00:26:26 +01:00 |
|
Mordred
|
7f00c34f90
|
Changed sendDebug to use fmt aswell
|
2019-01-05 12:32:10 +01:00 |
|
Adam
|
d9e73e1f51
|
Merge pull request #469 from JeidoUran/crashes_fix
"!add bnpc" no longer crashes world.exe if a non-existing bnpctemplate is inputted
|
2019-01-05 00:03:52 +11:00 |
|
JeidoUran
|
c87955374e
|
Formatting...
|
2019-01-04 13:57:29 +01:00 |
|
JeidoUran
|
a3b738d724
|
Formatting²
|
2019-01-04 13:50:57 +01:00 |
|
JeidoUran
|
4dabec79d4
|
Formatting
|
2019-01-04 13:47:03 +01:00 |
|
JeidoUran
|
b99ad78223
|
Update DebugCommandMgr.cpp
|
2019-01-04 13:30:14 +01:00 |
|
NotAdam
|
c97ba162a4
|
convert more log calls to format string
|
2019-01-04 22:37:01 +11:00 |
|
JeidoUran
|
3486c5d3ad
|
"!add bnpc" no longer crashes world.exe if a non-existing bnpctemplate is inputted
|
2019-01-04 05:12:06 +01:00 |
|
Mordred
|
2557ed4f90
|
Seems like everything works again... here is hoping
|
2018-12-29 00:53:52 +01:00 |
|
Mordred
|
f1c0512d28
|
Progress...
|
2018-12-23 03:53:08 +01:00 |
|
Mordred
|
28139b47b5
|
Added BaseManager and moved DebugCommandHandler to Manager
|
2018-12-22 22:25:03 +01:00 |
|