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15 commits

Author SHA1 Message Date
Tahir Akhlaq
bffebd0bc7 added basic examine functionality
- todo: fix gear models not displaying
2018-09-10 14:34:24 +01:00
NotAdam
d300c0a77e item handin collection & fix quest abandon 2018-08-31 22:57:33 +10:00
Mordred
e745bd0329 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
Biscuit Boy
3deeaadcef Added wireframe rendering actorcontrol type and gm wireframe command 2018-08-28 15:02:59 +10:00
NotAdam
5fab7c1242 doxygen doco generation + some documentation for script system 2018-07-24 22:22:19 +10:00
Mordred
e7cf9f9dbe Changed director trigger/function names 2018-07-17 22:39:04 +02:00
NotAdam
d0838957b5 anima completion & camera mode clienttrigger 2018-07-17 20:55:05 +10:00
NotAdam
a1ec09db72 fix sitting animating incorrectly for other clients, fixes #329 2018-07-12 21:10:02 +10:00
NotAdam
0305777e38 fix emotes which require a weapon to be unholstered 2018-07-12 20:42:28 +10:00
Maru
a52b6803fd Emote stuff, launcher;
Please don't look

Emote stuff;
2018-07-09 01:29:16 -03:00
Mordred
e9891a35c0 Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329 2018-07-08 23:44:37 +02:00
NotAdam
f774ba9d33 fix typo 2018-07-06 22:43:26 +10:00
Mordred
56996b73f4 Added another trigger def and removed some debug prints 2018-07-03 23:25:44 +02:00
goaaats
70d58d2484 More renames 2018-07-03 14:31:20 +02:00
goaaats
f2c2087d7b Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl 2018-06-23 21:38:04 +02:00