NotAdam
|
f892257aa5
|
refactor Util -> Common::Util & Action to World::Action
|
2019-06-02 00:35:00 +10:00 |
|
NotAdam
|
24014a9a99
|
begin tools cleanup, lgb group dumping
|
2019-04-11 19:06:27 +10:00 |
|
Tahir Akhlaq
|
84629b9059
|
pcb_reader:
- block main export thread while tasks are pending
|
2019-01-26 16:07:07 +00:00 |
|
Tahir Akhlaq
|
f0ec3bd7e9
|
pcb_reader:
- try free up some memory (recast still leaking a lot though)
|
2019-01-26 15:39:20 +00:00 |
|
NotAdam
|
d027ea688c
|
fix build and obj exporting
|
2019-01-26 21:34:16 +11:00 |
|
NotAdam
|
bdbf8a840b
|
revert to default path
|
2019-01-26 21:26:45 +11:00 |
|
Adam
|
db105cbb98
|
Merge branch 'develop' into develop
|
2019-01-26 21:25:40 +11:00 |
|
Tahir Akhlaq
|
341dd45776
|
pcb_reader
- export by level name
|
2019-01-26 10:10:40 +00:00 |
|
NotAdam
|
f1fe40ffe5
|
fix race condition where navmesh export would start before object is exported
|
2019-01-26 16:37:18 +11:00 |
|
NotAdam
|
d4b70cf1b6
|
fix pcb_reader not exporting terrain in composite zone objects
|
2019-01-26 15:23:37 +11:00 |
|
NotAdam
|
625bcaebc7
|
fix pcb_reader compiler warnings
|
2019-01-24 19:04:37 +11:00 |
|
Tahir Akhlaq
|
2f02b5c850
|
pcb_reader
- added eobj parsing (doesnt seem to work?)
- readded ghetto commandline recastdemo export (windows only)
- fixed threadpool legit this time
|
2019-01-22 19:43:12 +00:00 |
|
Tahir Akhlaq
|
b5ecf60f7a
|
clean up some includes in pcb_reader
- fix deadlock
|
2019-01-20 20:56:14 +00:00 |
|
Tahir Akhlaq
|
59725025e7
|
refactored pcb_reader
- now uses a shitty threadpool which never terminates apparently
- todo: fix indices
|
2019-01-20 17:47:39 +00:00 |
|
Tahir Akhlaq
|
ba6ed64982
|
pcb_reader things because lets use two threads and keep one locked for no reason
|
2019-01-20 09:53:15 +00:00 |
|
Tahir Akhlaq
|
7659c1be1b
|
navmesh generation in pcb_reader
- requires RecastDemo built from https://github.com/takhlaq/recastnavigation/tree/garbage
- copy recastdemo.exe, sdl.dll, sdl2.dll into same directory as pcb_reader exe
|
2019-01-18 18:32:48 +00:00 |
|
Mordred
|
2d1a70a4ce
|
No more namespace Core, renamed to Sapphire
|
2018-11-29 16:55:48 +01:00 |
|
Mordred
|
f391fe3c99
|
Boost removed from all tools
|
2018-10-27 22:51:16 +02:00 |
|
Mordred
|
89a9b16555
|
Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
|
2018-08-29 21:40:59 +02:00 |
|
goaaats
|
7d3a3b8c66
|
Fix pcb_reader, quest_parser
|
2018-02-11 16:50:31 +01:00 |
|
Adam
|
7205e9f82c
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2018-02-08 23:58:30 +11:00 |
|
Adam
|
89f995376e
|
pcb_reader dumps hierachyId now
spawning objects has never been more fun!
|
2018-02-08 23:28:30 +11:00 |
|
Mordred
|
dae8d74fc3
|
Merge pull request #246 from GokuWeedLord/develop
fix windows paths with pcb reader
|
2018-02-08 11:40:51 +01:00 |
|
Adam
|
10f6e43148
|
fix pcb_reader ignoring windows paths in arguments
|
2018-02-08 20:29:39 +11:00 |
|
Tahir Akhlaq
|
bb97e1160b
|
added instancecontent.csv dump to pcb_reader
|
2018-02-07 22:13:20 +00:00 |
|
Tahir Akhlaq
|
38448f6ddd
|
fixed eobj export, added option to dump all instanced zones
|
2018-02-04 22:54:05 +00:00 |
|
Tahir Akhlaq
|
01ba6ad858
|
added option to dump all level.exd entries for all instances in pcb_reader
|
2018-02-04 20:09:55 +00:00 |
|
Tahir Akhlaq
|
f0b888a4a3
|
added planmap loading to pcb_reader
|
2018-01-24 15:34:01 +00:00 |
|
Tahir Akhlaq
|
95f486ef19
|
updated pcb_reader with mordred's eobj/enpc entries
|
2018-01-24 00:15:46 +00:00 |
|
Tahir Akhlaq
|
0cac614b96
|
reenabled pcb_reader build, removed dumb requirement of territorytype extraction on xivdat build for pcb_reader
|
2018-01-23 13:13:35 +00:00 |
|
Tahir Akhlaq
|
7316660a70
|
clean up generated script public/private members
|
2017-12-17 10:56:41 +00:00 |
|
Tahir Akhlaq
|
4372179546
|
update quest_parser for c++ scripting
- fixed pcb_reader path
|
2017-12-17 09:56:35 +00:00 |
|
Tahir Akhlaq
|
6b39deed6c
|
updated pcb_reader to read territorytype from ffxivexplorer export
|
2017-12-10 14:46:30 +00:00 |
|
Tahir Akhlaq
|
396fce8aeb
|
clean up some style issues
|
2017-11-04 10:04:30 +00:00 |
|
Tahir Akhlaq
|
350f904be2
|
fix pcb_reader linux build, changed line endings
|
2017-11-04 08:13:35 +00:00 |
|
Tahir Akhlaq
|
eadec08a97
|
added STANDALONE compile flag for pcb_reader which doesnt require boost or sapphire dependencies
|
2017-11-03 20:26:53 +00:00 |
|
Tahir Akhlaq
|
6789dad0e8
|
fixed map export legit this time
|
2017-10-20 22:50:21 +01:00 |
|
Tahir Akhlaq
|
5a023f8436
|
legit why the fuck are we missing stairs in towers (pcb)
|
2017-10-20 17:56:01 +01:00 |
|
Tahir Akhlaq
|
424c52ce7d
|
cleaned up some compiler warnings in pcb_reader
- fixed loading some gimmick entries
|
2017-10-20 13:34:03 +01:00 |
|
Tahir Akhlaq
|
fbe91234a4
|
fix linux build for pcb reader
|
2017-10-19 17:49:08 +01:00 |
|
Tahir Akhlaq
|
9263496d27
|
fix pcb linux build
|
2017-10-19 17:26:01 +01:00 |
|
Tahir Akhlaq
|
bc89049ada
|
fixed collision dumping
- added saintcoinach's sgb parsing
|
2017-10-19 16:38:06 +01:00 |
|
Tahir Akhlaq
|
a90fd345dc
|
const all the things for readability
- removed .mdl collision loading since game doesnt use it
fixed style issues in pcb_reader
|
2017-10-19 09:39:05 +01:00 |
|
Tahir Akhlaq
|
06271dd669
|
fixed issue with missing objects
|
2017-10-19 09:38:53 +01:00 |
|
Tahir Akhlaq
|
2e13df1934
|
slightly cleaned up PCB reader, added some exception logging
|
2017-10-19 09:38:52 +01:00 |
|
Tahir Akhlaq
|
ae1b8a393e
|
cleaned up collision map exporter
- export by object
|
2017-10-19 09:38:51 +01:00 |
|
Tahir Akhlaq
|
9ec749a964
|
exported collision maps correctly now (i think)
|
2017-10-19 09:38:50 +01:00 |
|
Mordred
|
15d18f29de
|
hopefully fixed issues with pcb
|
2017-10-19 09:38:49 +01:00 |
|
Tahir Akhlaq
|
44f7dc290f
|
added wavefront obj dump (doesnt work yet)
|
2017-10-19 09:38:49 +01:00 |
|
Tahir Akhlaq
|
3c24a3ef57
|
added list.pcb file mapping
- added LGB parser (all credit for LGB to contributor<https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/Graphics/Lgb/>, lgb.h is simply their work ported to c++)
- todo: correct object placement
|
2017-10-19 09:38:48 +01:00 |
|