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35 commits

Author SHA1 Message Date
GokuWeedLord
fc0fb276b9 use defines for fixed script ids 2017-12-13 14:05:50 +11:00
GokuWeedLord
a59b3185e3 cleanup aetheryte code, refactor aetheryte/aethernet scriptid
also revert changes in regards to debugcommandptr, out of scope of this PR
2017-12-12 20:28:57 +11:00
GokuWeedLord
7dd5d73f5a add aetheryte functionality back 2017-12-12 18:03:06 +11:00
GokuWeedLord
0e7115f8a5 aethernet works again 2017-12-12 17:29:31 +11:00
GokuWeedLord
67a201e0c8 simplify script exporting, fix invalid indenting 2017-12-12 14:57:13 +11:00
GokuWeedLord
723c1b9490 script debug command, switch script info to a class 2017-12-12 01:45:24 +11:00
GokuWeedLord
742892e206 use references to actor in script, name scripts better 2017-12-11 22:21:37 +11:00
GokuWeedLord
388adacf3b loading works, sprint works 2017-12-11 21:10:54 +11:00
GokuWeedLord
f926b03034 rename sprint status/action script 2017-12-11 21:05:02 +11:00
GokuWeedLord
6b63d22391 base scripts init code, call init before zone init for onZoneInit callback 2017-12-10 23:51:06 +11:00
GokuWeedLord
2474881788 scripts build to their own libs now 2017-12-10 22:04:46 +11:00
GokuWeedLord
207e9589f7 fix actionscript export macro 2017-12-10 21:43:54 +11:00
GokuWeedLord
a291d7e0dc scripts now link properly with server_zone 2017-12-10 21:43:35 +11:00
GokuWeedLord
58a4e9e0fe refactor script api, base script loading impl 2017-12-10 15:31:48 +11:00
GokuWeedLord
4aa058341c refactoring and export define fix 2017-12-10 03:01:21 +11:00
GokuWeedLord
c4e8a82df1 building finally works 💦 💦 💦 2017-12-10 02:49:22 +11:00
GokuWeedLord
6ff0e7d414 script api changes, fix indenting, some broken cmake shit 2017-12-10 02:13:54 +11:00
Biscuit Boy
04479b68bd Fixed Bed not showing up when waking up
Fixed the bed not showing up when waking up in a Inn
2017-10-12 15:30:04 +11:00
amibu
2825af9dad Indentation 2017-10-09 15:34:41 +02:00
amibu
ec8062d9ea CmnDefInnBed fully implemented, dummy for Orchestrion 2017-10-09 15:26:31 +02:00
amibu
3ae641b82d CmnDefInnBed, CmnDefCutSceneReplay 2017-10-08 20:36:28 +02:00
Maru
7de2ce2fcd Merge branch 'master' 2017-10-01 21:52:00 -03:00
Biscuit Boy
e4187a35f3 Fixed Close to Home (Archer)
Fixed the Close to Home (Archer) Quest
2017-10-01 05:04:42 +10:00
Biscuit Boy
b9619eddfe Added All Coming To X Quests and Fixed Black Bars
Fixed the Coming to Ul'dah and Coming to Limsa Quests, also Fixed the Openings having Black Bards and not being able to jump
2017-10-01 04:14:54 +10:00
Maru
64caa88872 Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property; 2017-09-27 04:31:41 -03:00
Maru
67a5717541 AoE refactor; 2017-09-24 21:02:29 -03:00
Maru
4494a826fe Forgot a script for Medica II; 2017-09-19 00:42:28 -03:00
Maru
62734c7616 Map actions as pointers; Prototype AoE healing; 2017-09-18 19:07:41 -03:00
Maru
d620f0763d Status effect source reference; ActionCast battle log work; Cleaning compiler warnings; 2017-09-15 00:56:29 -03:00
Mordred
0eeeb020eb Fixed teleports instantly fading out without showing any animation on finish 2017-08-30 23:08:10 +02:00
Mordred
a6ee31eb11 Fixed teleport interruption wrongfully showing animation.\n Fixed Teleport interruption not resetting casting state. \n Changed GLOBAL keyword in chai to global 2017-08-30 18:45:34 +02:00
Biscuit Boy
d06fc29c37 Removed setTeleporting Function
This should now enable teleporting from the City Aetheryte to the Aethernet
2017-08-30 21:25:47 +10:00
Maru
5010aed6b3 Base raise skill; 2017-08-29 21:52:40 -03:00
Maru
2779d00c6b Fix issue #68 (Wrong cast time info sent when multiple players are in a zone) 2017-08-29 20:28:51 -03:00
Mordred
3a93509476 Moved script folder out of bin 2017-08-29 23:22:41 +02:00