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18 commits

Author SHA1 Message Date
NotAdam
1e9ad88aa6 GilShop improvements, init land values in db to 0, fix for login crash 2018-11-25 23:23:29 +11:00
NotAdam
3abf1e4e5f HousingAethernet event type 2018-11-21 19:20:57 +11:00
Mordred
9f2d57417e Slight event changes for multiple nested events 2018-11-19 23:52:35 +01:00
Mordred
6d2c012cf2 Refactoring and modernizing 2018-10-28 21:53:21 +01:00
Mordred
8421980b43 Various cleanups and start of spawn system 2018-09-24 23:48:42 +02:00
Mordred
0d767e4986 Working towards getting bnpcs back in the game 2018-09-09 23:56:22 +02:00
Mordred
89a9b16555 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
NotAdam
b8871519fe minor refactoring 2018-07-22 23:32:16 +10:00
NotAdam
9ab7d5c68a somewhat working gilshops 2018-07-22 23:20:22 +10:00
Mordred
738b09d5c5 More cleanup yet 2018-06-02 15:52:35 +02:00
Adam
dd8ed62430 eventPlay -> playScene, added playSceneChain 2018-03-20 22:08:25 +11:00
Mordred
d95aaba887
Is this what you want from me linux?! 2018-03-20 09:51:59 +01:00
Mordred
836279de09 Simplified scripts a bit, a bit easier on the eyes 2018-03-20 00:05:54 +01:00
Mordred
65242d2dee Added onEnterTerritory for IC, also changed the way IC is called 2018-02-24 15:19:32 +01:00
Mordred
695fea7812 Merge branch 'master' into event_rewrite 2018-01-28 00:30:16 +01:00
Mordred
2d8ea346a3 Beginning of splitting eventhandlers, pulling logic out of scriptmanager 2018-01-14 23:54:26 +01:00
Mordred
bafc511db2 Another approach at event improvements 2018-01-09 23:50:54 +01:00
Mordred
8d967870bd another event rewrite approach 2018-01-09 23:44:02 +01:00