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40 commits

Author SHA1 Message Date
NotAdam
1e9ad88aa6 GilShop improvements, init land values in db to 0, fix for login crash 2018-11-25 23:23:29 +11:00
NotAdam
5607afee06 buying from gilshops now works 2018-11-24 15:17:18 +11:00
Mordred
4b32fbfba4 Minor changes 2018-11-22 23:59:42 +01:00
Mordred
7763f11478 Prelim housing eventhandler 2018-11-22 00:04:26 +01:00
mordred
94813321b3 57 occurances of boost to go 2018-10-26 08:25:20 +02:00
NotAdam
66b6ec2b20 Merge remote-tracking branch 'upstream/develop' into develop 2018-10-14 23:36:05 +11:00
NotAdam
319e9e5050 cleanup unnecessary refs 2018-10-14 23:31:52 +11:00
Mordred
81eb149d8e Some cmake cleanups 2018-09-20 23:31:38 +02:00
Mordred
89a9b16555 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
Mordred
7f7588ef1f Simplified actorcontrol creation 2018-08-28 19:05:52 +02:00
NotAdam
b8871519fe minor refactoring 2018-07-22 23:32:16 +10:00
NotAdam
9ab7d5c68a somewhat working gilshops 2018-07-22 23:20:22 +10:00
NotAdam
d1fe43fde3 add linkshell event, some cleanup 2018-07-08 12:38:08 +10:00
NotAdam
961621a903 cleanup 2018-07-07 17:14:30 +10:00
NotAdam
2526ad7d90 convert more old incoming packets to structs 2018-07-06 23:36:50 +10:00
Mordred
3c2b45507c Fixed instances 2018-07-03 23:09:36 +02:00
Mordred
671576b861 Packet rework of server_zone 2018-06-28 00:07:07 +02:00
Mordred
4b3d356a70 Emancipation from the GamePacket class, step 1 2018-06-18 23:03:39 +02:00
Mordred
738b09d5c5 More cleanup yet 2018-06-02 15:52:35 +02:00
Adam
dd8ed62430 eventPlay -> playScene, added playSceneChain 2018-03-20 22:08:25 +11:00
Mordred
836279de09 Simplified scripts a bit, a bit easier on the eyes 2018-03-20 00:05:54 +01:00
Mordred
855ae3e961 Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux 2018-03-12 23:51:17 +01:00
Mordred
83cb17610c WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Mordred Admin
6ed1b274a3 Merge branch 'actor_rewrite' of https://github.com/SapphireMordred/Sapphire into actor_rewrite 2018-03-06 22:24:25 +01:00
Mordred Admin
b91e711834 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Adam
dcd0d6b0cd remove double eventStart call 2018-03-06 13:34:02 +11:00
Mordred
ec0335b64a Merge remote-tracking branch 'origin/master' into actor_rewrite 2018-03-06 00:10:36 +01:00
Adam
0de9fb05cf better handling of EventStart IPC for instances 2018-03-05 22:40:11 +11:00
Adam
8fd1a2e3df fix onEnterTerritory events 2018-03-05 22:10:14 +11:00
Maru
52468262f3 More style stuff; 2018-03-02 08:25:48 -03:00
Maru
a61aef2c1e Framework; Refactors, styling, other minor stuff; 2018-03-02 07:22:25 -03:00
Adam
8a3ed93fbc redirect ontalk events inside instances to instancecontent ptr 2018-02-25 17:23:52 +11:00
Mordred
9a4e7533c6 Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00
Mordred Admin
c54ebbe53c Cleaned up generated exd stuff 2018-02-14 12:31:47 +01:00
Mordred
ebf78a71ac Fully fixed initui and quests 2018-02-03 01:51:46 +01:00
goaaats
8a5d497c21 zone, api: Removed old EXD reader 2018-01-31 11:43:22 +01:00
Mordred
8890296639 More event simplification 2018-01-18 21:49:12 +01:00
Mordred
e7f7cc947f More cleanup of event / script handlers 2018-01-16 02:16:48 +01:00
Mordred
2d8ea346a3 Beginning of splitting eventhandlers, pulling logic out of scriptmanager 2018-01-14 23:54:26 +01:00
Mordred Admin
0f3f51c304 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Renamed from src/servers/Server_Zone/Network/Handlers/EventHandlers.cpp (Browse further)