..
Actor.cpp
revert worldchannelpacket changes
2019-08-09 17:50:31 +10:00
Actor.h
revert worldchannelpacket changes
2019-08-09 17:50:31 +10:00
BNpc.cpp
move to new service locator
2020-03-01 11:58:26 +11:00
BNpc.h
move to new service locator
2020-03-01 11:58:26 +11:00
BNpcTemplate.cpp
Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
2019-04-15 23:41:43 +02:00
BNpcTemplate.h
Plenty more cleanup and code quality adjustments.
2019-03-11 22:48:33 +01:00
Chara.cpp
move to new service locator
2020-03-01 11:58:26 +11:00
Chara.h
move to new service locator
2020-03-01 11:58:26 +11:00
EventObject.cpp
Changed makeActorControl calls aswell
2019-10-09 18:42:25 +02:00
EventObject.h
rename zone to territory
2019-08-09 17:49:40 +10:00
Npc.cpp
move to new service locator
2020-03-01 11:58:26 +11:00
Npc.h
move to new service locator
2020-03-01 11:58:26 +11:00
Player.cpp
Make Player::discover() honour passed map_id
2020-03-02 08:55:06 +00:00
Player.h
move to new service locator
2020-03-01 11:58:26 +11:00
PlayerEvent.cpp
move to new service locator
2020-03-01 11:58:26 +11:00
PlayerInventory.cpp
fix quest_parser to use new service locator
2020-03-01 11:58:26 +11:00
PlayerQuest.cpp
move to new service locator
2020-03-01 11:58:26 +11:00
PlayerSql.cpp
move to new service locator
2020-03-01 11:58:26 +11:00
SpawnGroup.cpp
Very rudementary spawn implementation and db fix
2019-01-08 17:08:48 +01:00
SpawnGroup.h
Very rudementary spawn implementation and db fix
2019-01-08 17:08:48 +01:00
SpawnPoint.cpp
Very rudementary spawn implementation and db fix
2019-01-08 17:08:48 +01:00
SpawnPoint.h
Very rudementary spawn implementation and db fix
2019-01-08 17:08:48 +01:00