.. |
Action
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myerge squashy;
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2025-01-03 02:46:22 -03:00 |
Actor
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Changed position checks to recude moveactor spam, also fixed actions not fireing on idle actors
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2025-01-04 23:15:50 +01:00 |
AI
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Changed position checks to recude moveactor spam, also fixed actions not fireing on idle actors
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2025-01-04 23:15:50 +01:00 |
ContentFinder
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add getRows to exd; optimize iterative exd calls further; split namespace for slim header structs;
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2023-03-24 17:38:58 -03:00 |
DebugCommand
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
Encounter
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Changed position checks to recude moveactor spam, also fixed actions not fireing on idle actors
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2025-01-04 23:15:50 +01:00 |
Event
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Refactoring of action logic, ongoing.
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2023-03-09 21:54:30 +01:00 |
FreeCompany
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Another big batch of refactoring for readability.
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2023-03-08 09:20:08 +01:00 |
Inventory
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Initialize missing fields for Item
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2023-02-12 14:10:51 +01:00 |
Linkshell
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Added functions for queueing packets for entire an entire ls or fc.
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2023-02-07 09:26:41 +01:00 |
Manager
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fix crash on HW+ skills related; aligned action struct a tiny bit more;
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2025-01-03 05:08:22 -03:00 |
Math
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[3.x] WIP: Initial Action and StatusEffect implementation (#958)
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2024-06-21 12:27:01 +10:00 |
Navi
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add chara dirty flag, move bnpc position updates to tick
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2024-06-25 17:41:14 +01:00 |
Network
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myerge squashy;
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2025-01-03 02:46:22 -03:00 |
Quest
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Fix quest bitflag mistake
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2023-01-20 06:55:03 +01:00 |
Script
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remove scripts for battle;
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2024-06-22 00:28:41 +01:00 |
StatusEffect
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myerge squashy;
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2025-01-03 02:46:22 -03:00 |
Task
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Keep cells active for 20 seconds even after all players left.
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2023-03-17 22:01:06 +01:00 |
Territory
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myerge squashy;
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2025-01-03 02:46:22 -03:00 |
Util
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
CMakeLists.txt
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remove scripts for battle;
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2024-06-22 00:28:41 +01:00 |
ForwardsZone.h
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EncounterFight and state refactor;
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2024-06-22 00:28:44 +01:00 |
mainGameServer.cpp
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
Session.cpp
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fix incorrect radius for bnpc
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2024-06-26 20:44:36 +01:00 |
Session.h
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Converted autoattacks to the action system
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2023-03-11 20:52:52 +01:00 |
WorldServer.cpp
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Formatting
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2023-04-23 16:42:24 +01:00 |
WorldServer.h
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Clarity through better naming of fields.
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2023-02-28 10:31:59 +01:00 |