1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-05-18 00:17:46 +00:00
sapphire/src/world/Task
Mordred c7b50ca1e9 Keep cells active for 20 seconds even after all players left.
Also reset target and autoattack state on player on change zone.
2023-03-17 22:01:06 +01:00
..
ActionIntegrityTask.cpp More cleanup of actions 2023-03-15 15:21:03 +01:00
ActionIntegrityTask.h Action logic rework #1 2023-03-10 17:32:52 +01:00
DelayedEmnityTask.cpp DelayedEmnityTask and BNpc additions 2022-01-24 02:39:21 -06:00
DelayedEmnityTask.h DelayedEmnityTask and BNpc additions 2022-01-24 02:39:21 -06:00
FadeBNpcTask.cpp Changing various packet sending functions to clean up the project. 2023-02-17 15:34:51 +01:00
FadeBNpcTask.h Minor code cleanups 2022-01-21 08:41:48 +01:00
MoveTerritoryTask.cpp Keep cells active for 20 seconds even after all players left. 2023-03-17 22:01:06 +01:00
MoveTerritoryTask.h Overhaul of the queued zoning system 2022-01-30 14:44:17 +01:00
RemoveBNpcTask.cpp Fixed issues with using copies instead of references 2022-01-24 09:20:34 +01:00
RemoveBNpcTask.h Minor code cleanups 2022-01-21 08:41:48 +01:00
Task.cpp Basic Task system, proper zone initializing 2022-01-20 21:37:14 +01:00
Task.h Basic Task system, proper zone initializing 2022-01-20 21:37:14 +01:00
TestTask.cpp Basic Task system, proper zone initializing 2022-01-20 21:37:14 +01:00
TestTask.h Basic Task system, proper zone initializing 2022-01-20 21:37:14 +01:00
WarpTask.cpp Moved player management actually into playerMgr... 2023-02-25 15:58:11 +01:00
WarpTask.h Overhaul of the queued zoning system 2022-01-30 14:44:17 +01:00