.. |
Action
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
Actor
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
ContentFinder
|
Restructured project slightly
|
2018-12-13 12:40:42 +01:00 |
DebugCommand
|
Added BaseManager and moved DebugCommandHandler to Manager
|
2018-12-22 22:25:03 +01:00 |
Event
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
Inventory
|
Gear matters!
|
2019-03-21 18:06:48 +01:00 |
Linkshell
|
Restructured project slightly
|
2018-12-13 12:40:42 +01:00 |
Manager
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
Math
|
remove old max mp code, remove level modifiers for pie/mp, cap to 10k mp
|
2019-07-06 14:52:20 +10:00 |
Navi
|
rename zone to territory
|
2019-08-09 17:49:40 +10:00 |
Network
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
Script
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
StatusEffect
|
Seems like everything works again... here is hoping
|
2018-12-29 00:53:52 +01:00 |
Territory
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
Util
|
refactor Util -> Common::Util & Action to World::Action
|
2019-06-02 00:35:00 +10:00 |
CMakeLists.txt
|
Detour crowd experiments
|
2019-04-19 00:39:42 +02:00 |
ForwardsZone.h
|
rename zone to territory
|
2019-08-09 17:49:40 +10:00 |
mainGameServer.cpp
|
some cleanup, move lobby to Sapphire::Lobby
|
2019-06-03 00:21:58 +10:00 |
ServerMgr.cpp
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
ServerMgr.h
|
lobby works again with new config stuff
|
2019-01-07 23:00:09 +11:00 |
Session.cpp
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
Session.h
|
Start of action target selection implementation
|
2019-04-07 16:04:36 +10:00 |