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sapphire/src/servers/Server_Zone
2017-10-07 23:10:13 +02:00
..
Action Fixed eventActions not having cast bars 2017-10-02 16:59:56 +02:00
Actor Updated a number of queries to use new system 2017-10-07 23:10:13 +02:00
ContentFinder Reimplement of CFPenaltyTime 2017-08-19 11:28:04 +09:00
DebugCommand Parameters were bad 2017-10-02 16:02:28 +02:00
Event more restructuring 2017-08-19 00:18:40 +02:00
Inventory ActionCollision implementation work; More definitions for actionInfo; Fix compiler warnings; 2017-10-01 21:50:09 -03:00
Linkshell Majorly simplified and improved the cmake setup. 2017-09-13 11:46:17 +02:00
Network converted more sql queries to new system 2017-10-05 22:43:15 +02:00
Script Status effect source reference; ActionCast battle log work; Cleaning compiler warnings; 2017-09-15 00:56:29 -03:00
StatusEffect AoE refactor; 2017-09-24 21:02:29 -03:00
Zone Status effect source reference; ActionCast battle log work; Cleaning compiler warnings; 2017-09-15 00:56:29 -03:00
CMakeLists.txt Moved mysqlConnector to libraries 2017-09-25 14:44:15 +02:00
Forwards.h Reimplement of CFPenaltyTime 2017-08-19 11:28:04 +09:00
mainGameServer.cpp Build fix 2017-08-29 10:42:19 +02:00
ServerZone.cpp Updated a number of queries to use new system 2017-10-07 23:10:13 +02:00
ServerZone.h Startup banner extracted to own function 2017-10-03 12:09:51 +02:00
Session.cpp Sql updates now happen on a timer per player instead of controlled by flags 2017-10-04 00:02:16 +02:00
Session.h Sql updates now happen on a timer per player instead of controlled by flags 2017-10-04 00:02:16 +02:00