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sapphire/src/scripts/instances/questbattles/FamiliarFaces.cpp

67 lines
No EOL
2.4 KiB
C++

#include <ScriptObject.h>
#include <Territory/QuestBattle.h>
using namespace Sapphire;
class FamiliarFaces : public Sapphire::ScriptAPI::QuestBattleScript
{
private:
static constexpr auto BNPC_COMPANION_ALPHINAUD = 5862338;
static constexpr auto BNPC_COMPANION_BANUBANU = 5862336;
static constexpr auto BNPC_CENTURIO_BOSS = 5862331;
static constexpr auto BNPC_EMPIRE_SWORD_01_02 = 5862332;
static constexpr auto BNPC_EMPIRE_SWORD_01_03 = 5862333;
static constexpr auto BNPC_EMPIRE_SWORD_01_04 = 5862334;
static constexpr auto BNPC_EMPIRE_MAGIC_01_05 = 5862335;
static constexpr auto BNPC_EMPIRE_AIRSHIP_02_01 = 5864438;
static constexpr auto BNPC_EMPIRE_SWORD_02_02 = 5864439;
static constexpr auto BNPC_EMPIRE_SWORD_02_03 = 5864440;
static constexpr auto BNPC_EMPIRE_SWORD_02_04 = 5864441;
static constexpr auto BNPC_EMPIRE_MAGIC_02_05 = 5864442;
static constexpr auto BNPC_EMPIRE_SWORD_03_01 = 5864443;
static constexpr auto BNPC_EMPIRE_SWORD_03_02 = 5864444;
static constexpr auto BNPC_COMPANION_PET_CARBUNCLE_RED = 5878644;
static constexpr auto DEF_ACTION_SUMMON_PET_BNPC = 4785;
static constexpr auto QIB_YELL_01 = 2650;
static constexpr auto QIB_YELL_02 = 2651;
static constexpr auto LOC_MAKER_BANUBANU = 5916636;
static constexpr auto LOC_MAKER_ZAKO01 = 5916640;
static constexpr auto LOC_MAKER_ZAKO02 = 5916644;
static constexpr auto LOC_MAKER_AL = 5916653;
static constexpr auto LOC_MAKER_PC = 5916656;
static constexpr auto LOC_MAKER_ZAKO03 = 5916663;
static constexpr auto LOC_MAKER_TAICHO = 5916664;
static constexpr auto LOC_ACTOR_AL = 1011887;
static constexpr auto LOC_ACTOR_RONUBANU = 1012482;
static constexpr auto LOC_ACTOR_TAICHO = 1012483;
static constexpr auto LOC_ACTOR_ZAKO01 = 1012484;
static constexpr auto LOC_ACTOR_ZAKO02 = 1012485;
static constexpr auto LOC_ACTOR_ZAKO03 = 1012486;
static constexpr auto LOC_MAKER_START = 5917403;
static constexpr auto LOC_ACTION0 = 985;
static constexpr auto LOC_ACTION1 = 4194;
static constexpr auto BNPCSTATE_SCARED = 123;
public:
FamiliarFaces() : Sapphire::ScriptAPI::QuestBattleScript( 107 )
{ }
void onInit( QuestBattle& instance ) override
{
}
void onUpdate( QuestBattle& instance, uint64_t tickCount ) override
{
}
void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1,
uint16_t param2 ) override
{
}
};
EXPOSE_SCRIPT( FamiliarFaces );