.. |
Actor.cpp
|
More BNpc work, close to actual spawning
|
2018-09-10 23:57:14 +02:00 |
Actor.h
|
More BNpc work, close to actual spawning
|
2018-09-10 23:57:14 +02:00 |
BNpc.cpp
|
Fixed a couple compiler warnings
|
2018-09-26 03:32:43 -04:00 |
BNpc.h
|
Fixed a couple compiler warnings
|
2018-09-26 03:32:43 -04:00 |
BNpcTemplate.cpp
|
Working towards getting bnpcs back in the game
|
2018-09-09 23:56:22 +02:00 |
BNpcTemplate.h
|
Working towards getting bnpcs back in the game
|
2018-09-09 23:56:22 +02:00 |
Chara.cpp
|
Fixed a couple compiler warnings
|
2018-09-26 03:32:43 -04:00 |
Chara.h
|
Mobs can now be spawned from templates using debug commands
|
2018-09-13 22:14:31 +02:00 |
EventObject.cpp
|
Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
|
2018-08-29 21:40:59 +02:00 |
EventObject.h
|
Working towards getting bnpcs back in the game
|
2018-09-09 23:56:22 +02:00 |
Npc.cpp
|
Some cmake cleanups
|
2018-09-20 23:31:38 +02:00 |
Npc.h
|
Working towards getting bnpcs back in the game
|
2018-09-09 23:56:22 +02:00 |
Player.cpp
|
These should be the only references.
|
2018-10-20 15:39:20 +03:00 |
Player.h
|
Add equipSoulCrystal & unequipSoulCrystal
|
2018-10-20 14:20:39 +03:00 |
PlayerEvent.cpp
|
Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
|
2018-08-29 21:40:59 +02:00 |
PlayerInventory.cpp
|
No space
|
2018-10-20 14:36:56 +03:00 |
PlayerQuest.cpp
|
Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
|
2018-08-29 21:40:59 +02:00 |
PlayerSql.cpp
|
Fixes disappearing soul crystals on re-logging.
|
2018-10-15 21:38:39 +03:00 |
SpawnGroup.h
|
Various cleanups and start of spawn system
|
2018-09-24 23:48:42 +02:00 |
SpawnPoint.cpp
|
Various cleanups and start of spawn system
|
2018-09-24 23:48:42 +02:00 |
SpawnPoint.h
|
Various cleanups and start of spawn system
|
2018-09-24 23:48:42 +02:00 |