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sapphire/src/world/Action
2020-01-12 20:58:32 +09:00
..
Action.cpp Implement hp absorb. 2020-01-12 20:58:32 +09:00
Action.h Create lut entry for auto attacks so we won't have three different places that do damage. 2020-01-12 17:46:18 +09:00
ActionLut.cpp Generic action handler update with status support. 2020-01-10 21:24:35 +09:00
ActionLut.h Implement damage reflect trigger. 2020-01-12 03:29:52 +09:00
ActionLutData.cpp Implement hp absorb. 2020-01-12 20:58:32 +09:00
EffectBuilder.cpp Create lut entry for auto attacks so we won't have three different places that do damage. 2020-01-12 17:46:18 +09:00
EffectBuilder.h Generic action handler update with status support. 2020-01-10 21:24:35 +09:00
EffectResult.cpp Generic action handler update with status support. 2020-01-10 21:24:35 +09:00
EffectResult.h Generic action handler update with status support. 2020-01-10 21:24:35 +09:00
EventAction.cpp Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
EventAction.h refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
ItemAction.cpp move itemaction to own class, perchbird's effect command 2019-06-02 20:45:18 +10:00
ItemAction.h move itemaction to own class, perchbird's effect command 2019-06-02 20:45:18 +10:00