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Action
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
Actor
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Move inventory container sending to its own function
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2018-12-18 22:59:01 +11:00 |
ContentFinder
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
DebugCommand
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
Event
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
Inventory
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
Linkshell
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
Manager
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fix this stupid inconsistency where its sometimes 2 u8s, sometimes u16s
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2018-12-19 01:03:41 +11:00 |
Math
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
Network
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fix this stupid inconsistency where its sometimes 2 u8s, sometimes u16s
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2018-12-19 01:03:41 +11:00 |
Script
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
StatusEffect
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
Territory
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minor cleanup and fix ward/landid being read incorrectly
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2018-12-19 00:54:25 +11:00 |
CMakeLists.txt
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Fixed binary build path for binaries under windows, changed the way entriesd in the framework are created to hopefully get better errorhandling in world
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2018-12-16 14:26:38 +01:00 |
ForwardsZone.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
mainGameServer.cpp
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Fixed binary build path for binaries under windows, changed the way entriesd in the framework are created to hopefully get better errorhandling in world
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2018-12-16 14:26:38 +01:00 |
ServerMgr.cpp
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Move inventory container sending to its own function
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2018-12-18 22:59:01 +11:00 |
ServerMgr.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
Session.cpp
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
Session.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |