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sapphire/src/world/Action
2023-01-28 21:17:35 +01:00
..
Action.cpp Add sprint costtype 2023-01-23 21:51:22 +01:00
Action.h correctly process hatevalues to table; update players with value/rate of their respective table entry; 2022-01-27 20:03:51 -03:00
ActionLut.cpp Map out modifiers for lut and handle deserializing 2023-01-28 20:02:34 +01:00
ActionLut.h Map out modifiers for lut and handle deserializing 2023-01-28 20:02:34 +01:00
ActionLutData.cpp Map out modifiers for lut and handle deserializing 2023-01-28 20:02:34 +01:00
ActionLutData.h Make sure modifiers exist before deserializing 2023-01-28 21:17:35 +01:00
EffectBuilder.cpp Hopefully a fix for effects breaking in instanced zones 2022-01-14 23:13:47 +01:00
EffectBuilder.h slight effect rework; support multiple ct/tg per action for both aoe and singletarget; fix several inconsistencies with effect packets; 2022-01-10 19:31:21 -03:00
EffectResult.cpp Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
EffectResult.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
EventAction.cpp Remove Component namespace 2022-01-27 21:24:54 +01:00
EventAction.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
EventItemAction.cpp Remove Component namespace 2022-01-27 21:24:54 +01:00
EventItemAction.h Remove Component namespace 2022-01-27 21:24:54 +01:00
ItemAction.cpp [wip] Implement minions 2023-01-23 21:51:02 +01:00
ItemAction.h [wip] Implement minions 2023-01-23 21:51:02 +01:00
MountAction.cpp Remove Component namespace 2022-01-27 21:24:54 +01:00
MountAction.h Remove Component namespace 2022-01-27 21:24:54 +01:00