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sapphire/src/servers/sapphire_zone
2018-02-27 17:08:38 +11:00
..
Action More stuff moved over to actor baseclass 2018-02-22 18:12:36 +01:00
Actor eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs 2018-02-27 02:13:01 +11:00
ContentFinder #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
DebugCommand redirect ontalk events inside instances to instancecontent ptr 2018-02-25 17:23:52 +11:00
Event Simplified syntax for eobj registering, added test script for thousand maws 2018-02-25 01:23:40 +01:00
Inventory Cleaned up generated exd stuff 2018-02-14 12:31:47 +01:00
Linkshell #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Math Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00
Network redirect ontalk events inside instances to instancecontent ptr 2018-02-25 17:23:52 +11:00
Script restructure instance script folder 2018-02-27 17:08:38 +11:00
StatusEffect Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00
Zone Added all barebone scripts 2018-02-26 23:43:19 +01:00
CMakeLists.txt move scripts dir to server_zone 2018-02-03 17:03:50 +11:00
Forwards.h Removed battlenpc for cleanup work 2018-02-21 12:48:27 +01:00
mainGameServer.cpp #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
ServerZone.cpp Started stripping actors - readding after rewrite 2018-02-20 23:42:09 +01:00
ServerZone.h Started stripping actors - readding after rewrite 2018-02-20 23:42:09 +01:00
Session.cpp Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain 2018-02-10 01:21:31 +01:00
Session.h Changed more timer usages to 64bit, changed getQuestInfo exd to grab correct field for name 2018-02-02 17:37:51 +01:00