.. |
Action.cpp
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Check statuses to determine valid lut entry
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2023-03-06 23:40:00 +01:00 |
Action.h
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More cleanup around actions
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2023-02-28 22:30:54 +01:00 |
ActionLut.cpp
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Check statuses to determine valid lut entry
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2023-03-06 23:40:00 +01:00 |
ActionLut.h
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Map out modifiers for lut and handle deserializing
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2023-01-28 20:02:34 +01:00 |
ActionLutData.cpp
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Map out modifiers for lut and handle deserializing
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2023-01-28 20:02:34 +01:00 |
ActionLutData.h
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Make sure modifiers exist before deserializing
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2023-01-28 21:17:35 +01:00 |
EffectBuilder.cpp
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Clarity through better naming of fields.
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2023-02-28 10:31:59 +01:00 |
EffectBuilder.h
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Clarity through better naming of fields.
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2023-02-28 10:31:59 +01:00 |
EffectResult.cpp
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More cleanup of player packets.
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2023-03-06 10:12:29 +01:00 |
EffectResult.h
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Clarity through better naming of fields.
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2023-02-28 10:31:59 +01:00 |
EventAction.cpp
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More cleanup of player packets.
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2023-03-06 10:12:29 +01:00 |
EventAction.h
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
EventItemAction.cpp
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More cleanup around actions
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2023-02-28 22:30:54 +01:00 |
EventItemAction.h
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More cleanup around actions
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2023-02-28 22:30:54 +01:00 |
ItemAction.cpp
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Reducing direct calls to getSession
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2023-02-27 08:58:08 +01:00 |
ItemAction.h
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[wip] Implement minions
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2023-01-23 21:51:02 +01:00 |
ItemManipulationAction.cpp
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Clarity through better naming of fields.
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2023-02-28 10:31:59 +01:00 |
ItemManipulationAction.h
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More cleanup around actions
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2023-02-28 22:30:54 +01:00 |
MountAction.cpp
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More cleanup of player packets.
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2023-03-06 10:12:29 +01:00 |
MountAction.h
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Remove Component namespace
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2022-01-27 21:24:54 +01:00 |