mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-04-26 22:37:45 +00:00
410 lines
15 KiB
C++
410 lines
15 KiB
C++
#include <cstdint>
|
|
#include <fstream>
|
|
#include <iostream>
|
|
#include <locale>
|
|
#include <set>
|
|
#include <string>
|
|
|
|
#include <boost/algorithm/string.hpp>
|
|
#include <boost/filesystem.hpp>
|
|
|
|
#include <Exd.h>
|
|
#include <ExdCat.h>
|
|
#include <ExdData.h>
|
|
#include <File.h>
|
|
#include <GameData.h>
|
|
#include <DatCat.h>
|
|
|
|
#include <common/Exd/ExdData.h>
|
|
#include <common/Logging/Logger.h>
|
|
|
|
|
|
Core::Logger g_log;
|
|
Core::Data::ExdData g_exdData;
|
|
|
|
const std::string onTalkStr(
|
|
" void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override\n"
|
|
" {\n"
|
|
" auto actor = Event::mapEventActorToRealActor( actorId );\n"
|
|
" }\n\n"
|
|
);
|
|
|
|
const std::string onWithinRangeStr(
|
|
" void onWithinRange( uint32_t eventId, Entity::Player& player, uint64_t eRangeId, float x, float y, float z ) override\n"
|
|
" {\n"
|
|
" }\n\n"
|
|
);
|
|
|
|
const std::string onEmoteStr(
|
|
" void onEmote( uint32_t eventId, Entity::Player& player, uint64_t actorId, uint32_t emoteId ) override\n"
|
|
" {\n"
|
|
" }\n\n"
|
|
);
|
|
|
|
std::string titleCase( const std::string& str )
|
|
{
|
|
if( str.empty() )
|
|
return str;
|
|
|
|
std::string retStr(str);
|
|
std::transform( str.begin(), str.end(), retStr.begin(), ::tolower );
|
|
std::locale loc;
|
|
retStr[0] = std::toupper( str[0], loc );
|
|
for( size_t i = 1; i < str.size(); ++i )
|
|
{
|
|
if( str[i - 1] == ' ' || str[i - 1] == '_' || ( std::isdigit( str[i - 1], loc ) && !std::isdigit( str[i], loc ) ) )
|
|
retStr[i] = std::toupper( str[i], loc );
|
|
}
|
|
return retStr;
|
|
}
|
|
|
|
void createScript( boost::shared_ptr< Core::Data::QuestInfo >& pQuestData, std::set< std::string >& additionalList )
|
|
{
|
|
std::string header(
|
|
"// This is an automatically generated C++ script template\n"
|
|
"// Content needs to be added by hand to make it function\n"
|
|
"// In order for this script to be loaded, change its extension to .cpp\n"
|
|
"// and move it to the correct folder in <root>/scripts/native/\n"
|
|
"\n"
|
|
"#include <ScriptObject.h>\n\n"
|
|
);
|
|
|
|
std::size_t splitPos( pQuestData->name_intern.find( "_" ) );
|
|
std::string className( pQuestData->name_intern.substr( 0, splitPos ) );
|
|
//className = "Quest" + className;
|
|
std::string sceneStr( " //////////////////////////////////////////////////////////////////////\n // Available Scenes in this quest, not necessarly all are used\n" );
|
|
std::string seqStr;
|
|
seqStr.reserve( 0xFFF );
|
|
seqStr += ( " // Steps in this quest ( 0 is before accepting, \n // 1 is first, 255 means ready for turning it in\n" );
|
|
std::string questVarStr( " // Quest vars / flags used\n" );
|
|
|
|
seqStr += " enum Sequence : uint8_t\n {\n";
|
|
for( auto &entry : additionalList )
|
|
{
|
|
if( entry.find( "OnScene" ) != std::string::npos )
|
|
{
|
|
std::string sceneName = entry.substr( 2 );
|
|
std::string sceneId = entry.substr( 7 );
|
|
|
|
std::size_t numOff = sceneId.find_first_not_of( "0" );
|
|
sceneId = numOff != std::string::npos ? sceneId.substr( numOff ) : "0";
|
|
|
|
sceneStr += std::string(
|
|
" void " +
|
|
sceneName +
|
|
"( Entity::Player& player )\n"
|
|
" {\n"
|
|
" player.eventPlay( this->getId(), " +
|
|
sceneId +
|
|
", 0,\n"
|
|
" [&]( Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2, uint16_t param3 )\n"
|
|
" {\n"
|
|
" });\n"
|
|
" }\n\n"
|
|
);
|
|
}
|
|
else if( entry.find( "Flag" ) != std::string::npos ||
|
|
entry.find( "QuestUI" ) != std::string::npos )
|
|
{
|
|
questVarStr += " // " + entry + "\n";
|
|
}
|
|
else if( entry.find( "SEQ" ) != std::string::npos )
|
|
{
|
|
if( entry.find( "SEQ_FINISH" ) != std::string::npos )
|
|
{
|
|
seqStr += " SeqFinish = 255,\n";
|
|
}
|
|
else if( entry.find( "SEQ_OFFER" ) != std::string::npos )
|
|
{
|
|
}
|
|
else
|
|
{
|
|
std::string seqName = titleCase( entry );
|
|
boost::replace_all( seqName, "_", "" );
|
|
|
|
std::string seqId = entry.substr( 4 );
|
|
seqStr += " " + seqName + " = " + seqId + ",\n";
|
|
}
|
|
}
|
|
}
|
|
seqStr += " };\n";
|
|
std::string rewards;
|
|
rewards.reserve( 0xFFF );
|
|
rewards += " // Quest rewards \n";
|
|
rewards += ( pQuestData->reward_exp_factor != 0 ) ? " static constexpr auto RewardExpFactor = " + std::to_string( pQuestData->reward_exp_factor ) + ";\n" : "";
|
|
rewards += ( pQuestData->reward_gil != 0 ) ? " static constexpr auto RewardGil = " + std::to_string( pQuestData->reward_gil ) + ";\n" : "";
|
|
rewards += ( pQuestData->reward_emote != 0 ) ? " static constexpr auto RewardEmote = " + std::to_string( pQuestData->reward_emote ) + ";\n" : "";
|
|
rewards += ( pQuestData->reward_action != 0 ) ? " static constexpr auto RewardAction = " + std::to_string( pQuestData->reward_action ) + ";\n" : "";
|
|
rewards += ( pQuestData->reward_action_general1 != 0 ) ? " static constexpr auto RewardGeneralAction1 = " + std::to_string( pQuestData->reward_action_general1 ) + ";\n" : "";
|
|
rewards += ( pQuestData->reward_action_general2 != 0 ) ? " static constexpr auto RewardGeneralAction2 = " + std::to_string( pQuestData->reward_action_general2 ) + ";\n" : "";
|
|
rewards += ( pQuestData->reward_gc_seals != 0 ) ? " static constexpr auto RewardGCSeals = " + std::to_string( pQuestData->reward_gc_seals ) + ";\n" : "";
|
|
rewards += ( pQuestData->reward_other != 0 ) ? " static constexpr auto RewardOther = " + std::to_string( pQuestData->reward_other ) + ";\n" : "";
|
|
rewards += ( pQuestData->reward_reputation != 0 ) ? " static constexpr auto RewardReputation = " + std::to_string( pQuestData->reward_reputation ) + ";\n" : "";
|
|
rewards += ( pQuestData->reward_tome_type != 0 ) ? " static constexpr auto RewardTomeType = " + std::to_string( pQuestData->reward_tome_type ) + ";\n" : "";
|
|
rewards += ( pQuestData->reward_tome_count != 0 ) ? " static constexpr auto RewardTomeCount = " + std::to_string( pQuestData->reward_tome_count ) + ";\n" : "";
|
|
rewards += ( pQuestData->instanced_content_unlock != 0 ) ? " static constexpr auto InstancedContentUnlock = " + std::to_string( pQuestData->instanced_content_unlock ) + ";\n" : "";
|
|
|
|
if( pQuestData->reward_item.size() > 0 )
|
|
{
|
|
rewards += " static constexpr auto RewardItem[] = { ";
|
|
for( size_t ca = 0; ca < pQuestData->reward_item.size(); ca++ )
|
|
{
|
|
rewards += std::to_string( pQuestData->reward_item.at( ca ) );
|
|
if( ca != pQuestData->reward_item.size() - 1 )
|
|
{
|
|
rewards += ", ";
|
|
}
|
|
}
|
|
rewards += " };\n";
|
|
}
|
|
|
|
if( pQuestData->reward_item.size() > 0 )
|
|
{
|
|
rewards += " static constexpr auto RewardItemCount[] = { ";
|
|
for( size_t ca = 0; ca < pQuestData->reward_item_count.size(); ca++ )
|
|
{
|
|
rewards += std::to_string( pQuestData->reward_item_count.at( ca ) );
|
|
if( ca != pQuestData->reward_item_count.size() - 1 )
|
|
{
|
|
rewards += ", ";
|
|
}
|
|
}
|
|
rewards += " };\n";
|
|
}
|
|
|
|
if( pQuestData->reward_item_optional.size() > 0 )
|
|
{
|
|
rewards += " static constexpr auto RewardItemOptional[] = { ";
|
|
for( size_t ca = 0; ca < pQuestData->reward_item_optional.size(); ca++ )
|
|
{
|
|
rewards += std::to_string( pQuestData->reward_item_optional.at( ca ) );
|
|
if( ca != pQuestData->reward_item_optional.size() - 1 )
|
|
{
|
|
rewards += ", ";
|
|
}
|
|
}
|
|
rewards += " };\n";
|
|
}
|
|
|
|
if( pQuestData->reward_item_optional_count.size() > 0 )
|
|
{
|
|
rewards += " static constexpr auto RewardItemOptionalCount[] = { ";
|
|
for( size_t ca = 0; ca < pQuestData->reward_item_optional_count.size(); ca++ )
|
|
{
|
|
rewards += std::to_string( pQuestData->reward_item_optional_count.at( ca ) );
|
|
if( ca != pQuestData->reward_item_optional_count.size() - 1 )
|
|
{
|
|
rewards += ", ";
|
|
}
|
|
}
|
|
rewards += " };\n";
|
|
}
|
|
|
|
bool hasERange = false;
|
|
bool hasEmote = false;
|
|
bool hasEnemies = false;
|
|
std::vector< uint32_t > enemy_ids;
|
|
std::vector< std::string > script_entities;
|
|
std::string sentities = " // Entities found in the script data of the quest\n";
|
|
|
|
for( size_t ca = 0; ca < pQuestData->script_entity.size(); ca ++ )
|
|
{
|
|
if( ( pQuestData->script_entity.at( ca ).find( "HOWTO" ) != std::string::npos ) || ( pQuestData->script_entity.at( ca ).find( "HOW_TO" ) != std::string::npos ) )
|
|
continue;
|
|
|
|
if( ( pQuestData->script_entity.at( ca ).find( "EMOTENO" ) != std::string::npos ) || ( pQuestData->script_entity.at( ca ).find( "EMOTEOK" ) != std::string::npos ) )
|
|
hasEmote = true;
|
|
|
|
if( pQuestData->script_entity.at( ca ).find( "ENEMY" ) != std::string::npos )
|
|
{
|
|
hasEnemies = true;
|
|
enemy_ids.push_back( pQuestData->script_value.at( ca ) );
|
|
}
|
|
|
|
script_entities.push_back( pQuestData->script_entity.at( ca ) + " = " + std::to_string( pQuestData->script_value.at( ca ) ) );
|
|
}
|
|
std::sort( script_entities.begin(), script_entities.end() );
|
|
for( auto& entity : script_entities )
|
|
{
|
|
auto name = titleCase( entity );
|
|
boost::replace_all( name, "_", "" );
|
|
sentities += " static constexpr auto " + name + ";\n";
|
|
}
|
|
|
|
std::string additional = "// Quest Script: " + pQuestData->name_intern + "\n";
|
|
additional += "// Quest Name: " + pQuestData->name + "\n";
|
|
additional += "// Quest ID: " + std::to_string( pQuestData->id ) + "\n";
|
|
additional += "// Start NPC: " + std::to_string( pQuestData->enpc_resident_start ) + "\n";
|
|
additional += "// End NPC: " + std::to_string( pQuestData->enpc_resident_end ) + "\n\n";
|
|
|
|
std::string scriptEntry;
|
|
scriptEntry.reserve(0xFFFF);
|
|
scriptEntry += " //////////////////////////////////////////////////////////////////////\n // Event Handlers\n";
|
|
|
|
scriptEntry += onTalkStr;
|
|
|
|
if( hasERange )
|
|
{
|
|
scriptEntry += onWithinRangeStr;
|
|
}
|
|
|
|
if( hasEmote )
|
|
{
|
|
scriptEntry += onEmoteStr;
|
|
}
|
|
|
|
for( auto enemy : enemy_ids )
|
|
{
|
|
scriptEntry += std::string(
|
|
" void onMobKill_" + std::to_string( enemy ) + "( Entity::Player& player )\n"
|
|
" {\n"
|
|
" }\n\n"
|
|
);
|
|
}
|
|
|
|
std::string constructor;
|
|
constructor += std::string(
|
|
" private:\n"
|
|
" // Basic quest information \n");
|
|
constructor += questVarStr + "\n";
|
|
constructor += seqStr + "\n";
|
|
constructor += rewards + "\n";
|
|
constructor += sentities + "\n";
|
|
constructor += " public:\n";
|
|
constructor += " " + className + "() : EventScript" + "( \"" + pQuestData->name + "\", " + std::to_string( pQuestData->id ) + " ){}; \n";
|
|
constructor += " ~" + className + "(){}; \n";
|
|
|
|
std::string classString(
|
|
"class " + className + " : public EventScript\n"
|
|
"{\n" +
|
|
constructor +
|
|
"\n" +
|
|
scriptEntry +
|
|
" private:\n" +
|
|
sceneStr +
|
|
"};\n\n"
|
|
);
|
|
|
|
std::ofstream outputFile;
|
|
|
|
outputFile.open( "generated/" + className + ".cpp_generated" );
|
|
outputFile << header << additional << classString;
|
|
outputFile.close();
|
|
}
|
|
|
|
int main( int argc, char** argv )
|
|
{
|
|
|
|
g_log.init();
|
|
|
|
bool unluac = false;
|
|
// std::string datLocation( "/opt/sapphire_3_15_0/bin/sqpack" );
|
|
std::string datLocation( "C:/Program Files (x86)/SquareEnix/FINAL FANTASY XIV - A Realm Reborn/game/sqpack/ffxiv" );
|
|
if ( argc > 1 )
|
|
datLocation = std::string( argv[1] );
|
|
if ( argc > 2 )
|
|
unluac = (bool)atoi( argv[2] );
|
|
|
|
g_log.info( "Setting up EXD data" );
|
|
if( !g_exdData.init( datLocation ) )
|
|
{
|
|
std::cout << datLocation << "\n";
|
|
g_log.fatal( "Error setting up EXD data " );
|
|
std::cout << "Usage: quest_parser \"path/to/ffxiv/game/sqpack\" <1/0 unluac export toggle>\n";
|
|
return 0;
|
|
}
|
|
|
|
xiv::dat::GameData data( datLocation );
|
|
xiv::exd::ExdData eData( data );
|
|
|
|
auto QuestDat = g_exdData.setupDatAccess( "Quest", xiv::exd::Language::en );
|
|
auto rows = QuestDat.get_rows();
|
|
|
|
if ( !boost::filesystem::exists( "./generated" ) )
|
|
boost::filesystem::create_directory( "./generated" );
|
|
|
|
std::cout << "Export in progress";
|
|
uint32_t updateInterval = rows.size() / 20;
|
|
uint32_t i = 0;
|
|
for( const auto& row : rows )
|
|
{
|
|
auto questInfo = g_exdData.getQuestInfo( row.first );
|
|
|
|
if( questInfo->name.empty() || questInfo->name_intern.empty() )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
size_t pos_seperator = questInfo->name_intern.find_first_of( "_" );
|
|
|
|
std::string folder;
|
|
|
|
if( pos_seperator != std::string::npos )
|
|
{
|
|
folder = questInfo->name_intern.substr( pos_seperator + 1, 3 );
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
const xiv::dat::Cat& test = data.get_category( "game_script" );
|
|
|
|
const std::string questPath = "game_script/quest/" + folder + "/" + questInfo->name_intern + ".luab";
|
|
|
|
const auto &test_file = data.get_file( questPath );
|
|
auto §ion = test_file->access_data_sections().at( 0 );
|
|
int32_t size = *( uint32_t* ) §ion[4];
|
|
|
|
std::set<std::string> stringList;
|
|
|
|
uint32_t offset = 0;
|
|
|
|
std::ofstream outputFile1;
|
|
outputFile1.open( "generated/" + questInfo->name_intern + ".luab", std::ios::binary );
|
|
outputFile1.write( §ion[0], section.size() );
|
|
outputFile1.close();
|
|
if( unluac )
|
|
{
|
|
std::string command = std::string( "java -jar unluac_2015_06_13.jar " ) + "generated/" + questInfo->name_intern + ".luab" + ">> " + "generated/" + questInfo->name_intern + ".lua";
|
|
if ( system( command.c_str() ) == -1 )
|
|
{
|
|
g_log.error( "Error executing java command:\n" + command + "\nerrno: " + std::strerror( errno ) );
|
|
return errno;
|
|
}
|
|
}
|
|
for( ; ; )
|
|
{
|
|
|
|
std::string entry( §ion[offset] );
|
|
offset += entry.size() + 1;
|
|
|
|
if( entry.size() > 3
|
|
&& entry.find_first_not_of( "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ01234567890_-" ) == std::string::npos )
|
|
{
|
|
if( entry.find( "SEQ" ) != std::string::npos
|
|
|| entry.find( "QuestUI" ) != std::string::npos
|
|
|| entry.find( "OnScene" ) != std::string::npos
|
|
|| entry.find( "Flag" ) != std::string::npos
|
|
|| entry.find( "ACTOR" ) != std::string::npos
|
|
&& entry.find( "_ACTOR" ) == std::string::npos )
|
|
if( entry.find( "HOWTO" ) == std::string::npos )
|
|
stringList.insert( entry );
|
|
}
|
|
|
|
if( offset >= section.size() )
|
|
break;
|
|
}
|
|
|
|
|
|
createScript( questInfo, stringList );
|
|
++i;
|
|
if( i % updateInterval == 0 )
|
|
std::cout << ".";
|
|
//break;
|
|
}
|
|
std::cout << "\nDone!";
|
|
return 0;
|
|
}
|