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sapphire/src/world/Territory
collett 3624b4374f Handle house removing.
Also restored the house building scene, might still crash sound device though.
2023-01-26 20:06:27 +09:00
..
Housing move to new service locator 2020-03-01 11:58:26 +11:00
Cell.cpp using static and reinterpret casts instead of old style casts 2019-12-30 13:58:41 +03:00
Cell.h rename zone to territory 2019-08-09 17:49:40 +10:00
CellHandler.h General cleanup and improvements of quest_parser 2019-03-18 15:51:04 +01:00
House.cpp bug fixes and implement house exterior editing. 2021-02-06 05:18:26 +09:00
House.h bug fixes and implement house exterior editing. 2021-02-06 05:18:26 +09:00
HousingZone.cpp Handle house removing. 2023-01-26 20:06:27 +09:00
HousingZone.h Handle house removing. 2023-01-26 20:06:27 +09:00
InstanceContent.cpp fix duty info remaining on client after leaving 2021-09-13 05:29:53 +09:00
InstanceContent.h PublicContent support. (#720) 2021-08-16 18:18:29 +10:00
InstanceObjectCache.cpp little map manager rework 2021-09-07 16:50:13 +02:00
InstanceObjectCache.h little map manager rework 2021-09-07 16:50:13 +02:00
Land.cpp bug fixes and implement house exterior editing. 2021-02-06 05:18:26 +09:00
Land.h bug fixes and implement house exterior editing. 2021-02-06 05:18:26 +09:00
PublicContent.cpp fix duty info remaining on client after leaving 2021-09-13 05:29:53 +09:00
PublicContent.h PublicContent support. (#720) 2021-08-16 18:18:29 +10:00
QuestBattle.cpp PublicContent support. (#720) 2021-08-16 18:18:29 +10:00
QuestBattle.h PublicContent support. (#720) 2021-08-16 18:18:29 +10:00
Territory.cpp Correctly removes players from their cells when leaving zone, fixes mob-in-city problem. 2021-09-11 00:52:59 +09:00
Territory.h PublicContent support. (#720) 2021-08-16 18:18:29 +10:00
ZonePosition.cpp Restructured project slightly 2018-12-13 12:40:42 +01:00
ZonePosition.h Restructured project slightly 2018-12-13 12:40:42 +01:00