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Action
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Statuseffect fix #2
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2023-03-12 21:06:37 +01:00 |
Actor
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Statuseffect fix #2
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2023-03-12 21:06:37 +01:00 |
AI
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Basic gambit work, still needs cleanup and improvements
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2023-03-12 16:33:33 +01:00 |
ContentFinder
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Another big batch of refactoring for readability.
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2023-03-08 09:20:08 +01:00 |
DebugCommand
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
Event
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Refactoring of action logic, ongoing.
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2023-03-09 21:54:30 +01:00 |
FreeCompany
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Another big batch of refactoring for readability.
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2023-03-08 09:20:08 +01:00 |
Inventory
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Initialize missing fields for Item
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2023-02-12 14:10:51 +01:00 |
Linkshell
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Added functions for queueing packets for entire an entire ls or fc.
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2023-02-07 09:26:41 +01:00 |
Manager
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Fixe for target and statuseffect issues, cleanup of gambits
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2023-03-12 20:46:27 +01:00 |
Math
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Statuseffect fix #2
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2023-03-12 21:06:37 +01:00 |
Navi
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Improve path finding and stop position of mobs, also auto attack distance fixed
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2022-01-04 22:51:29 +01:00 |
Network
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Fixe for target and statuseffect issues, cleanup of gambits
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2023-03-12 20:46:27 +01:00 |
Quest
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Fix quest bitflag mistake
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2023-01-20 06:55:03 +01:00 |
Script
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[3.x] Basic map icon support (MapMgr backport) (#896)
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2023-02-16 22:16:01 +01:00 |
StatusEffect
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Status effect rework for actionintegrity.
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2023-03-10 22:34:12 +01:00 |
Task
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Fixe for target and statuseffect issues, cleanup of gambits
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2023-03-12 20:46:27 +01:00 |
Territory
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Action logic rework #1
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2023-03-10 17:32:52 +01:00 |
Util
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
CMakeLists.txt
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Basic gambit work, still needs cleanup and improvements
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2023-03-12 16:33:33 +01:00 |
ForwardsZone.h
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Fixe for target and statuseffect issues, cleanup of gambits
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2023-03-12 20:46:27 +01:00 |
mainGameServer.cpp
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
Session.cpp
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Converted autoattacks to the action system
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2023-03-11 20:52:52 +01:00 |
Session.h
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Converted autoattacks to the action system
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2023-03-11 20:52:52 +01:00 |
WorldServer.cpp
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Converted autoattacks to the action system
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2023-03-11 20:52:52 +01:00 |
WorldServer.h
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Clarity through better naming of fields.
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2023-02-28 10:31:59 +01:00 |