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sapphire/src/world/Territory
2022-02-15 02:27:18 +01:00
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Housing Fixed issues with using copies instead of references 2022-01-24 09:20:34 +01:00
Cell.cpp Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
Cell.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
CellHandler.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
House.cpp Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
House.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
HousingZone.cpp warning cleanups; less raw pointers; 2022-01-27 18:35:19 -03:00
HousingZone.h More cleanup of territoryMgr in preparation of new move logic 2022-01-18 23:47:35 +01:00
InstanceContent.cpp Fix instance rotation and sastasha workaround 2022-02-15 02:27:18 +01:00
InstanceContent.h Fallback to entranceRect if no entrance circle is found in instance 2022-01-30 22:32:03 +01:00
InstanceObjectCache.cpp Basic warptaxi work 2022-02-10 18:50:44 +01:00
InstanceObjectCache.h Basic warptaxi work 2022-02-10 18:50:44 +01:00
Land.cpp Remove Component namespace 2022-01-27 21:24:54 +01:00
Land.h Remove Component namespace 2022-01-27 21:24:54 +01:00
QuestBattle.cpp Remove Component namespace 2022-01-27 21:24:54 +01:00
QuestBattle.h Remove Component namespace 2022-01-27 21:24:54 +01:00
Territory.cpp More cleanups around namespaces 2022-02-05 23:31:35 +01:00
Territory.h correctly process hatevalues to table; update players with value/rate of their respective table entry; 2022-01-27 20:03:51 -03:00