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sapphire/src/world/Territory
2019-04-02 00:00:58 +02:00
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Housing Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
Cell.cpp More fw related cleanup 2018-12-23 13:26:33 +01:00
Cell.h cleaned up movement code a bit, roamings mobs can aggro now 2019-01-27 01:12:31 +01:00
CellHandler.h General cleanup and improvements of quest_parser 2019-03-18 15:51:04 +01:00
House.cpp minor refactoring and zero out model cache arrays on init 2018-12-30 20:24:20 +11:00
House.h minor refactoring and zero out model cache arrays on init 2018-12-30 20:24:20 +11:00
HousingZone.cpp Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
HousingZone.h Merge remote-tracking branch 'upstream/dependency_injection' into housing 2018-12-29 12:43:03 +11:00
InstanceContent.cpp Temporary fix for resetting directors. Eventually zoning needs to be streamlined 2019-01-13 17:32:43 +01:00
InstanceContent.h More groundwork for questbattles 2019-03-31 11:27:11 +02:00
Land.cpp Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
Land.h some housing cleanup and refactoring 2018-12-31 21:54:32 +11:00
QuestBattle.cpp More simplifications of the questbattle handling, exposing a script function to init player position 2019-04-02 00:00:58 +02:00
QuestBattle.h More simplifications of the questbattle handling, exposing a script function to init player position 2019-04-02 00:00:58 +02:00
Zone.cpp More groundwork for questbattles 2019-03-31 11:27:11 +02:00
Zone.h More groundwork for questbattles 2019-03-31 11:27:11 +02:00
ZonePosition.cpp Restructured project slightly 2018-12-13 12:40:42 +01:00
ZonePosition.h Restructured project slightly 2018-12-13 12:40:42 +01:00