.. |
Housing
|
Renamed GamePacketNew... finally
|
2019-03-08 15:34:38 +01:00 |
Cell.cpp
|
More fw related cleanup
|
2018-12-23 13:26:33 +01:00 |
Cell.h
|
cleaned up movement code a bit, roamings mobs can aggro now
|
2019-01-27 01:12:31 +01:00 |
CellHandler.h
|
General cleanup and improvements of quest_parser
|
2019-03-18 15:51:04 +01:00 |
House.cpp
|
minor refactoring and zero out model cache arrays on init
|
2018-12-30 20:24:20 +11:00 |
House.h
|
minor refactoring and zero out model cache arrays on init
|
2018-12-30 20:24:20 +11:00 |
HousingZone.cpp
|
Renamed GamePacketNew... finally
|
2019-03-08 15:34:38 +01:00 |
HousingZone.h
|
Merge remote-tracking branch 'upstream/dependency_injection' into housing
|
2018-12-29 12:43:03 +11:00 |
InstanceContent.cpp
|
Temporary fix for resetting directors. Eventually zoning needs to be streamlined
|
2019-01-13 17:32:43 +01:00 |
InstanceContent.h
|
More groundwork for questbattles
|
2019-03-31 11:27:11 +02:00 |
Land.cpp
|
Renamed GamePacketNew... finally
|
2019-03-08 15:34:38 +01:00 |
Land.h
|
some housing cleanup and refactoring
|
2018-12-31 21:54:32 +11:00 |
QuestBattle.cpp
|
More simplifications of the questbattle handling, exposing a script function to init player position
|
2019-04-02 00:00:58 +02:00 |
QuestBattle.h
|
More simplifications of the questbattle handling, exposing a script function to init player position
|
2019-04-02 00:00:58 +02:00 |
Zone.cpp
|
More groundwork for questbattles
|
2019-03-31 11:27:11 +02:00 |
Zone.h
|
More groundwork for questbattles
|
2019-03-31 11:27:11 +02:00 |
ZonePosition.cpp
|
Restructured project slightly
|
2018-12-13 12:40:42 +01:00 |
ZonePosition.h
|
Restructured project slightly
|
2018-12-13 12:40:42 +01:00 |