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Housing
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Show svent on questbattle completion, remove inactive questbattle instances
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2019-04-07 16:01:53 +02:00 |
Cell.cpp
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Changed the way players are being iterated for updating, some questbattle additions
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2019-04-07 13:27:56 +02:00 |
Cell.h
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Changed the way players are being iterated for updating, some questbattle additions
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2019-04-07 13:27:56 +02:00 |
CellHandler.h
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General cleanup and improvements of quest_parser
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2019-03-18 15:51:04 +01:00 |
House.cpp
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minor refactoring and zero out model cache arrays on init
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2018-12-30 20:24:20 +11:00 |
House.h
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minor refactoring and zero out model cache arrays on init
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2018-12-30 20:24:20 +11:00 |
HousingZone.cpp
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
HousingZone.h
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
InstanceContent.cpp
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correctly calculate deltatime, set agent flags on dormant bnpcs
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2019-04-20 15:13:46 +10:00 |
InstanceContent.h
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
Land.cpp
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
Land.h
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
QuestBattle.cpp
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correctly calculate deltatime, set agent flags on dormant bnpcs
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2019-04-20 15:13:46 +10:00 |
QuestBattle.h
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Moved bnpc creation from level to zone, implicitly adding them to world aswell
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2019-04-17 09:26:29 +02:00 |
Zone.cpp
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fix build, not sure how that happened
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2019-04-20 19:40:44 +10:00 |
Zone.h
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Detour crowd experiments
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2019-04-19 00:39:42 +02:00 |
ZonePosition.cpp
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
ZonePosition.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |