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Change default window size to 1280x720

This commit is contained in:
Joshua Goins 2022-03-29 21:56:31 -04:00
parent e79b9f49f6
commit 795de4ff80

View file

@ -197,7 +197,12 @@ int main(int argc, char* argv[]) {
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG); SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
SDL_Window* window = SDL_CreateWindow("chip8", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE); SDL_Window* window = SDL_CreateWindow("chip8",
SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED,
1280,
720,
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE);
SDL_GLContext gl_context = SDL_GL_CreateContext(window); SDL_GLContext gl_context = SDL_GL_CreateContext(window);
SDL_GL_MakeCurrent(window, gl_context); SDL_GL_MakeCurrent(window, gl_context);