Archived
1
Fork 0

Add note about running the editors under Wayland

This commit is contained in:
Joshua Goins 2022-02-28 22:29:43 -05:00
parent ed0fa1ceec
commit 3ed62afe33

View file

@ -2,4 +2,10 @@
This is a legacy game engine, circa 2019. This is just kept for archival purposes, and only is tested on Linux (although I think it worked on macOS and Windows at some point)
I'm working a little bit on getting this to run again though, I suggest turning on validation layers for a usable experience :-)
I'm working a little bit on getting this to run again though, I suggest turning on validation layers for a usable experience :-)
## Usage
If you're using Wayland, the editors will fail to start out of the box unless you force it to run under XWayland:
`QT_QPA_PLATFORM=xcb ./MaterialEditor`