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graph/include
2018-12-18 06:24:28 -05:00
..
animationsystem.h Add support for multiple worlds in a single cinematic 2018-12-18 06:24:28 -05:00
assetmanager.h Add support for multiple worlds in a single cinematic 2018-12-18 06:24:28 -05:00
camera.h Load worlds from files and add fov animation property 2018-12-14 21:08:39 -05:00
cinematic.h Add support for multiple worlds in a single cinematic 2018-12-18 06:24:28 -05:00
config.h Add configurable graphics presets 2018-11-08 12:51:32 -05:00
dofpass.h Configure dof downscale in graphics presets 2018-11-08 13:01:54 -05:00
imguipass.h Add imgui pass 2018-11-05 20:51:23 -05:00
light.h Add shadow pass 2018-11-08 08:57:41 -05:00
material.h Add material class 2018-11-06 09:08:55 -05:00
mesh.h Properly clean up cinematics, and fix model positioning 2018-12-15 07:26:40 -05:00
platform.h Properly transition swapchain images and add oscilating color test 2018-10-01 19:39:26 -04:00
postpass.h Properly clean up post processing resources 2018-10-17 10:12:34 -04:00
renderer.h Only use imgui in debug builds 2018-11-11 05:41:03 -05:00
shadowpass.h Add shadow pass 2018-11-08 08:57:41 -05:00
skypass.h Add sky pass 2018-11-07 07:20:52 -05:00
stringutils.h Add stringsutil header 2018-12-16 19:59:48 -05:00
world.h Add support for multiple worlds in a single cinematic 2018-12-18 06:24:28 -05:00
worldmanager.h Add support for multiple worlds in a single cinematic 2018-12-18 06:24:28 -05:00
worldpass.h Add moving camera 2018-10-25 08:57:36 -04:00