Add more documentation for Guid

This commit is contained in:
Joshua Goins 2025-03-02 17:35:13 -05:00
parent 44ec3ada48
commit 6deddba56f

View file

@ -3,12 +3,18 @@ use std::fmt;
use crate::property::PropertyBase; use crate::property::PropertyBase;
// See https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/Core/Misc/FGuid /// A globally unique identifier.
///
/// See [the Unreal Engine documentation](https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/Core/Misc/FGuid?application_version=4.27).
#[binrw] #[binrw]
pub struct Guid { pub struct Guid {
/// Private.
pub a: u32, pub a: u32,
/// Holds the second component.
pub b: u32, pub b: u32,
/// Holds the third component.
pub c: u32, pub c: u32,
/// Holds the fourth component.
pub d: u32, pub d: u32,
} }