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kawari/resources/scripts/common/GenericWarp.lua

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-- generic warp, use this for most warps that are just a yes/no option
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-- Scene 1000 - despawns player, angles camera upward, softlocks
-- Scene 1001 - same as 1000
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function onTalk(target, player)
player:play_scene(target, EVENT_ID, 00000, 8192, 0)
end
function onReturn(scene, results, player)
player:finish_event(EVENT_ID)
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if results[1] == 1 then
-- get warp
player:warp(EVENT_ID)
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end
end