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16 commits

Author SHA1 Message Date
1cd68ee1a3 Store session id, handle world join requests
We have yet to implement the world server, so the client gets kicked back to the
main menu immediately right now.
2025-03-09 11:01:06 -04:00
a7f60fab4d Don't add empty service accounts 2025-03-09 10:43:34 -04:00
26e22843c5 Add better names for origin/destination world fields 2025-03-09 10:39:46 -04:00
2649985b32 Fill out more fields of ClientSelectData
Thanks to FFXIVClientStructs, which already has much of this documented.
2025-03-09 10:13:47 -04:00
1013556eba Send ClientSelectData JSON, show character in lobby screen 2025-03-09 09:40:11 -04:00
7613723151 Roll delete into a more general lobby action 2025-03-09 00:20:41 -05:00
c35a5448d1 Add support for character delete packets 2025-03-09 00:06:54 -05:00
3e34020282 Fix various problems with the lobby 2025-03-08 23:49:53 -05:00
b127d44ddf Move world id into a constant value 2025-03-08 23:40:58 -05:00
0c5c784d0f Split up and move lobby packet handling 2025-03-08 23:24:09 -05:00
51e0f0680e Move encryption stuffs into their own module 2025-03-08 16:10:00 -05:00
cdc250fca1 Begin decrypting packets, add IPC segment type 2025-03-08 16:08:25 -05:00
3caf9d38c1 Try sending a initialize encryption response packet 2025-03-08 15:27:28 -05:00
0ec0ed34ec Parse the encryption initialization packet 2025-03-08 14:38:31 -05:00
5f0d6cc425 Dump unknown packets when encountered 2025-03-08 13:58:24 -05:00
b5afff068a Add dummy lobby server
This doesn't respond or read anything yet, it's just for testing.
2025-03-08 13:51:50 -05:00