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603 commits

Author SHA1 Message Date
5272439bca Store aetherytes in the database
This requires yet another database wipe, but this is worth it as you no
longer have to aetheryte unlock spam on login.
2025-06-27 23:28:56 -04:00
0b470dc28b Make unlocks persistent, fix player name in chat
The PlayerStatus struct shifted around recently, so I fixed the offsets
yet again. Unlocks should be persistent now, but this as usual requires
a database wipe, sorry!

I also included some refactors of the !unlock debug command that still
had references to the old unlock_action API.
2025-06-27 23:28:56 -04:00
thedax
1fa861a35a
Rewrite the inn bed logic for hopefully the final time (#71)
It is now ~99% accurate. If we need to adjust the player's positioning after the cutscenes, we can do that at some other point
2025-06-27 22:40:40 -04:00
The Dax
ee3a7c54bb Update event scripts to use tables, since passing params now gets dropped into a Vec<u32> on the rust side. 2025-06-27 21:26:10 -04:00
The Dax
53748c33f0 Document the EventScene struct more: We'll support only two params for now.
We'll have a generic version soon™️, though.
2025-06-27 21:26:10 -04:00
2075da0c5e Fix tests and Cargo warnings 2025-06-27 17:59:40 -04:00
7b8177b27b Allow building for WebAssembly
This really only allows you to access the packet parsing bits, starting
the servers isn't possible for a variety of reasons.
2025-06-27 17:58:14 -04:00
05f909497c More unknown IPC handling fixes 2025-06-26 21:06:54 -04:00
thedax
a3d32b67aa
Rename forgotten variable in Events.lua (#70) 2025-06-26 21:02:15 -04:00
db3166d8b3 Add various things useful for using Kawari downstream
Such as better unknown packet parsing, IPC opcode names and
more stuff exposed as public API.
2025-06-26 20:59:46 -04:00
thedax
b560642978
Implement Gold Saucer lift operators, aethernet shards, and every MGP vendor (#69)
Except for the mahjong vendor. He needs something different apparently.
2025-06-26 20:48:09 -04:00
4f364ae330 Don't make packet parsing async
This doesn't need to be marked as async, the code isn't.
2025-06-26 19:09:13 -04:00
thedax
c5695f5ed7
Parially implement Gemstone Traders and Hunt currency exchangers (#67) 2025-06-26 08:04:13 -04:00
The Dax
94e13fa281 Remove commented testing log output 2025-06-26 07:47:05 -04:00
The Dax
2c60e4f8fa Fix a typo in Events.lua 2025-06-26 07:47:05 -04:00
The Dax
385672d797 Add support on the Rust side for resetting the command identifier.
-sender was also renamed to command_sender in case we'd like to reserve the word "sender" in the future.
2025-06-26 07:47:05 -04:00
The Dax
0f7e068ba3 Further reduce boilerplate in various scripts
-Introduce a printf helper command which can print the sending command's name for you,
and treats the message as a format string if additional params follow
2025-06-26 07:47:05 -04:00
d292e1d676 Fix signedness of scene yield params
According to the decompiled Lua code, they sometimes can return
negative numbers (like -1, to indicate an error.) I also improved
the debug display of these in the server log a bit.
2025-06-25 23:28:12 -04:00
476958a054 Move crystal bell script
I finally found what client-side script it's calling into, they
call it "BeautySalon" internally.
2025-06-25 23:20:37 -04:00
96aece36cf Implement more back and forth packets for events
I figured out a few of these while figuring out the crystal bell
event, although their purpose is still generally unknown. It doesn't
really affect anything functionally as the event still works as
well as it did before.

I also fixed the crystal bell scenes so they don't finish the event
prematurely, although it looks weird without the hairstyle menu. But
that still isn't figured out yet.
2025-06-25 23:11:49 -04:00
381098b1c5 ClientTrigger Unk2 is actually FinishZoning 2025-06-25 22:12:09 -04:00
b099d0a7f4 Implement the Crystal Bell menu
It will start the second scene if you request a summon now, but
we still need to implement the opcodes for bringing up the menu.
2025-06-25 21:50:57 -04:00
58e4e89765 Support toggling displaying your weapon and other flags
This is now networked and shown both to you and other players. This
still needs to be persisted for other player spawns.
2025-06-25 21:30:14 -04:00
7d203d1de5 Add documentation about the supported client triggers 2025-06-25 20:58:21 -04:00
ec76d3fb31 Don't allow connecting with an older client
I just wasted a few minutes trying to connect, only to realize my
client is too old. I thought we declined in these situations
already, but I guess not?
2025-06-25 20:04:47 -04:00
69e8e4055e Finish implementing currency
I made various mistakes in the initial implementation, which
are now fixed.
2025-06-25 17:02:19 -04:00
thedax
75993bf933
Update to Lua 5.4, adjust scripts accordingly (#64) 2025-06-25 15:21:09 -04:00
thedax
6d99bef66c
Refactor and reorganize numerous Lua systems: (#63)
-Global.lua is no longer a catch-all dumping ground for registering actions and events
Instead, Global.lua will actually contain useful global constants and functions

-Init.lua will take over the role of being the initial script run when doing reloads or booting the servers
-Actions.lua will take over registering all actions
-Items.lua will take over registering all items
-Commands.lua will take over registering all text commands

-Events.lua will take over registering all warps, openings/quests, aetherytes, etc.
To this end, event ids now live in organized tables to reduce error-prone copy paste clutter

If we get enough actions, items or commands, we can move those to tables too.
2025-06-25 13:25:48 -04:00
3c9eeec7b1
Fix another broken GitHub link 2025-06-25 13:06:40 -04:00
thedax
d73ab383e8
Document the previously unknown parameter for the ServerChatMessage opcode (#62)
Document the previously unknown parameter for the ServerChatMessage opcode
Credit goes to Sapphire as usual (see comments)
2025-06-25 10:05:34 -04:00
The Dax
c926ceb17b Implement a generic lift operator in Eulmore 2025-06-24 19:17:18 -04:00
The Dax
feb0ffb869 Implement the aethernet for aetherytes and ensure both aetherytes and aethernet shards
do better about not yeeting you into invalid zones, crashing the client, or softlocking
2025-06-24 19:17:18 -04:00
01697c8f62 Begin implementing currency, add //gm gil command and more
This doesn't work yet though , and I'm not sure why. I also fixed a bug
where new characters doesn't get their inventories initialized properly.
2025-06-24 19:16:32 -04:00
03609fb8c1 Add a comment to rename EventHandlerReturn 2025-06-24 18:31:19 -04:00
cc5d9ae7bc Return both parameters in EventHandlerReturn
This allows scripting things like Aetherytes in the future.
2025-06-24 18:30:22 -04:00
thedax
9d01a5d595
Update opcodes for 7.25h2 (#60)
* Attempt to update opcodes for 7.25h2, but it's possible I missed some

* Disconnect might be 370

* Edit README.md to reflect the new update
2025-06-24 16:21:25 -04:00
thedax
1a5f80482f
Partially implement more actors (#59)
- Summoning bell now tells you you're not authorized
- Armoire shows prompt but "remove items" option softlocks
- Crystal Bell cutscenes work slightly better but still default to not authorized
- Bed now plays cutscenes with proper fade to black, and dreamfitting works when forced in onTalk
2025-06-24 14:38:16 -04:00
d612a95be9 Move restoring character backup to it's own page 2025-06-23 21:42:30 -04:00
ddb67383af Fix more easy Clippy warnings 2025-06-23 21:14:38 -04:00
a76de282c9
Add Matrix channel to README
For quicker/informal discussion outside of GitHub.
2025-06-23 20:53:50 -04:00
The Dax
86310c7c22 Address warnings:
warning: usage of `contains_key` followed by `insert` on a `HashMap`
warning: you seem to want to iterate on the values of a map
2025-06-23 15:28:24 -04:00
The Dax
5b5e998286 Address warning: "deref which would be done by auto-deref" 2025-06-23 15:28:24 -04:00
The Dax
efb7a7e126 Address warning: "empty line after outer attribute" 2025-06-23 15:28:24 -04:00
The Dax
ab3bcfc365 Address warning: "name NPC contains a capitalized acronym" 2025-06-23 15:28:24 -04:00
The Dax
75b34cb959 Address warning: "struct update has no effect, all the fields in the struct have already been specified" 2025-06-23 15:28:24 -04:00
The Dax
32d978d82b Address warning: "unneeded return statement" 2025-06-23 15:28:24 -04:00
The Dax
89aee8e5d8 Address warning: "warning: casting to the same type is unnecessary (u16 -> u16)" 2025-06-23 15:28:24 -04:00
thedax
82e5021979
Implement the //gm teri_info command, and fix a typo (#56)
Implement the `//gm teri_info` command, and fix a typo. Said typo was in gamedata.rs, confusing the FingerL column for the SoulCrystal column.
2025-06-23 13:39:37 -04:00
50530e31e4
Fix another link in CONTRIBUTING 2025-06-23 13:31:11 -04:00
77a3ec64f1
Fix link to some projects that moved to Codeberg 2025-06-23 13:29:53 -04:00