79f3ac73b6
Move player stat sending function to ZoneConnection
2025-04-14 16:18:03 -04:00
10c1369119
Add opcode for despawning actors, send that when changing zones
...
This is to workaround a bigger bug where I don't properly enclose actors
in their zone, so you can hit an assert while traveling between zones.
But this is something that has been needed anyway, and also fixes that.
2025-04-14 16:09:14 -04:00
55340f4e8c
Update to latest Physis changes
...
I changed the API for layer groups a bit, and so we need some slight
modifications.
2025-04-13 18:36:43 -04:00
ca94e26e1c
Attempt to fix other player rotations
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This doesn't work just yet, but I guess I'm getting closer.
2025-04-11 10:32:52 -04:00
dbfd5fccc4
Use bool type in ToggleInvisible Actor Control
2025-04-11 08:46:54 -04:00
b3b816c511
Use bool in "check if name is free" IPC instead of u8
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This doesn't change anything functionally, just works a bit nicer.
2025-04-11 08:41:50 -04:00
395aacf53e
Fix CharaMake test
2025-04-11 08:37:41 -04:00
e9ef724f05
Make get_primary_model_id return an Option
2025-04-11 08:36:17 -04:00
96bcdf1238
Fix various Clippy warnings
2025-04-11 08:32:55 -04:00
f9aefab7b7
Read voice from CharaMake, send voice id in lobby
2025-04-11 08:26:38 -04:00
167273d704
Fix Caddy run example
2025-04-11 08:25:15 -04:00
f3089a2704
Update dependencies
2025-04-11 08:17:51 -04:00
79d985a197
Don't put opcodes.json in the artifact
2025-04-05 23:03:51 -04:00
662e659d8f
Move Caddyfile, scripts out of root directory
2025-04-05 23:01:21 -04:00
a1539d1931
Add stubs for changing password and canceling account pages
2025-04-05 22:54:48 -04:00
09c347178c
Add barebones account management page
...
This also moves the login pages to the login server, which makes the
code slightly a bit more contained. The account management page doesn't
allow you to do anything yet, but for future usage.
2025-04-05 22:40:44 -04:00
90e5e191e9
Integrate Login<->Lobby servers, remove placeholder service account id
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All accounts were sharing the same character list, but now they should
be properly separated. This also modifies the login database to prepare
for multiple service accounts, but there's no way to manage them in the
web interface yet still.
2025-04-05 21:36:56 -04:00
19b84f4164
Extract new data from Auracite
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Now your character's nameday, city-state, guardian and voice is transferred
over. There seems to be a problem with the nameday month, not sure who is wrong
yet.
2025-04-01 23:25:11 -04:00
df1d0b2629
Remove disconnected clients from the client list
2025-04-01 22:24:58 -04:00
121415b163
Add !classjob debug command to change your class/job
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This is the workaround for lack of a proper class/job switch when
equipping different weapons.
2025-04-01 21:53:10 -04:00
216778ea8b
Add more inventory management
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Instead of one single slot available in your inventory, all four pages
should be available now. Moving items around should be less buggy, and
it's now possible to discard items.
Items cannot stack still, and when given will always take up the next
free slot.
2025-04-01 21:37:41 -04:00
6d1e9d4e73
Add //gm lv command to set your current level
2025-04-01 20:39:57 -04:00
f1b674320e
Send existing actors to any newly connecting client
2025-04-01 20:23:23 -04:00
268c157180
Send actual player data to other clients
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Instead of a placeholder actor, you can now see the other player's
correct appearance.
2025-04-01 19:23:12 -04:00
4f8f0d1fe2
Add !spawnclone command, rename !spawnactor
...
Curiously the spawned clone shows up as a player, despite not using the
NPCSpawn packet. This might be a suitable workaround for the
PlayerSpawn packet being buggy from our side.
2025-04-01 19:15:08 -04:00
b1653f0808
Commit and restore inventory from the World databse
2025-04-01 18:49:42 -04:00
fed21b3617
Make various packet dumping optional, turned off by default
...
This creates a lot of clutter, and only really interesting to
developers.
2025-04-01 16:58:39 -04:00
cbbeccb782
Fix README formatting
2025-03-31 23:31:52 -04:00
822d1f5139
Add GM command to give items, support equipping from inventory
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Now with this command and support for *one* inventory slot, you can
now freely equip items to your character for testing.
2025-03-31 23:23:29 -04:00
32b6840e38
Don't include a copy of unused HTML pages in each binary
...
This reduces the size of the binary a little.
2025-03-31 22:03:33 -04:00
924c5a1530
Fix various warnings
2025-03-31 21:58:51 -04:00
0c76d847d5
Allow unequipping items, add packet for updating equipped model ids
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The unequipped item currently disappears into the aether, but this
works now!
2025-03-31 21:49:12 -04:00
bc8535cce2
Fix chat message packet size
2025-03-31 21:16:52 -04:00
fbf8212f8f
Fix logout for 7.20h
2025-03-31 21:16:52 -04:00
a5a9e49667
Initial update for 7.20h
...
This updates the set of opcodes and patch version for today's patch. Not
everything is working yet and there's a few missing ones, but overall it
looks good.
2025-03-31 21:16:52 -04:00
1bdacaaede
Add inventory modification packet
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The size isn't quite right yet, but whatever.
2025-03-31 20:05:37 -04:00
1a7da9d662
Update dependencies, remove Physis chardat workaround
2025-03-31 17:26:56 -04:00
b04fd6e8e1
Update README to new description
2025-03-30 23:51:22 -04:00
1ed968f71e
Remove Item Excel parsing from the hot network path
...
I seem to have finally restored the reliability back to how it used to
be, it seems the crux of it was the Excel sheet reading for Items. I
moved the parsing to the start-up instead.
2025-03-30 23:48:11 -04:00
88edc0b27e
Some Tokio tasks cleanup
2025-03-30 23:17:11 -04:00
a5ed126853
Improve Oodle buffer correctness
...
This does not fix the network bugs, but it's better I guess.
2025-03-30 22:54:30 -04:00
fccd752246
More misc packet size fixes
2025-03-30 22:29:17 -04:00
eae962cc85
Multiple fixes attempting to fix packet errors
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It doesn't unfortunately, there's still a bunch of errors when decoding
packets. These are all decent fixes though.
2025-03-30 21:42:46 -04:00
b01ec22950
Fix and check more packet sizes
2025-03-30 19:50:31 -04:00
55c1e84cc5
Remove some unnessecary copies in Oodle
2025-03-30 19:43:30 -04:00
d844eef2f3
Extract some Oodle constants
2025-03-30 19:37:53 -04:00
767a288e12
Fix Disconnected opcode
2025-03-30 19:34:38 -04:00
caf70ea469
Pass GameData into Zone, stop loading the same zone twice on login
2025-03-30 19:13:24 -04:00
243d94c586
Add preliminary support for restoring character backups from Auracite
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Not much is importable yet - pretty much just the character's name and
appearance.
2025-03-30 18:52:00 -04:00
e4870762eb
Fix various Clippy warnings
2025-03-30 18:03:42 -04:00