7b6605b018
Update Icarus, switch to the new Physis Resource system
...
While there isn't a functional difference in Kawari yet, this is
paving the way to allow loading unpacked game files.
2025-07-08 21:54:42 -04:00
The Dax
9b03e2d7c2
Properly address "warning: method default
can be confused for the standard trait method std::default::Default::default
"
2025-07-08 21:54:10 -04:00
The Dax
93ddff8ed4
Address "warning: this impl
can be derived"
2025-07-08 21:54:10 -04:00
The Dax
c72526a34d
Address two of "warning: this expression creates a reference which is immediately dereferenced by the compiler"
2025-07-08 21:54:10 -04:00
thedax
22dc1dbaaa
Refactor lua.rs: ( #109 )
...
-The match has been moved into src/ipc/zone/event_scene.rs and slimmed down
-EventScene now provides a function to decide the opcode based on how many params it has
-The tests for EventScene were updated to acommodate the new changes
2025-07-08 17:18:30 -04:00
thedax
17967c9d6a
Attempt to improve the accuracy of a couple things ( #105 )
...
Attempt to improve the accuracy of:
-ItemOperation: Now sends back ItemAcknowledgeAck as well as InventorySlotDiscard and *Fin when discarding items
-ClientTrigger::EventRelatedUnk -> send back commonly observed ActorControlSelf responses
2025-07-05 19:05:43 -04:00
cd55653077
Implement necessary packets for the Unending Journey event
...
This doesn't make cutscenes play *yet*, but stops the client from
getting stuck waiting for a cutscene to begin. Now the event script
continues, and ends the event.
2025-07-04 16:18:39 -04:00
f2239378f6
Add ClientChatIpcSegment
...
This is just a dummy for now, we just need it downstream in Packet
Analzyer.
2025-07-04 16:01:15 -04:00
5acf6580f3
Remove TestActorControl
...
This was leftover from some other debugging and shouldn't be here.
2025-07-04 15:58:34 -04:00
10d4d957fa
Parse unknown actor controls
...
For use downstream in Packet Analzyer, instead of showing nothing.
2025-07-04 15:55:48 -04:00
thedax
68f6747598
Fix size of InventoryActionAck ( #104 )
...
-If it's 16 bytes, there can't be 12 bytes of padding, 4 bytes of u32 and 2 bytes of u16. :)
2025-07-04 19:48:03 +00:00
2f1aee9d09
Fill out more unknowns in lobby IPC packets
...
Mostly based off of Sapphire, but fixed in the more modern age.
2025-07-04 15:40:10 -04:00
24edee6548
Fix various size issues with lobby IPC packets
...
Some of these were the wrong size, and were affecting both the
server and packet analyzer alike. This should now more accurately
reflect retail.
2025-07-04 15:01:27 -04:00
The Dax
7801398590
Fix a small issue with the !equip command
...
-It wasn't setting the item's condition, causing the game UI to behave strangely when looking at the item's tooltip
-Added a constant for the maximum item durability
2025-07-04 13:39:48 -04:00
The Dax
85f0a0cd49
Fix doc comments
2025-07-04 13:39:48 -04:00
The Dax
13da396932
Document two more item operations: move (to an empty slot) and exchange (when swapping slots with another item)
2025-07-04 13:39:48 -04:00
The Dax
fde43a560d
Move it to a constant, and remove redundant comment
2025-07-04 13:39:48 -04:00
The Dax
5284801554
Inventory: fix the operation type for item discard, it was incorrect
2025-07-04 13:39:48 -04:00
7291863481
Move scrambler module to packet
...
This is to make WebAssembly builds work again, because the world
module isn't compiled there.
2025-07-04 12:22:49 -04:00
7ccd132129
Unify version and file checking behind one config parameter
...
And make it affect the patch server as well, if you really want to
use an unsupported version.
2025-07-04 11:56:12 -04:00
The Dax
1c7570c696
Bounds check the string parts vecs.
...
Fix off by one error
Style nit.
2025-07-04 11:44:35 -04:00
The Dax
b3c954ed83
Fix error string
2025-07-04 11:44:35 -04:00
The Dax
d011f11e54
Lobby server: implement a server-side version check against the version info the client sends.
...
-TLDR: it checks file length and sha1 hash of the game exe, and all of the version strings.
2025-07-04 11:44:35 -04:00
thedax
ca90d8b787
Move the login message from Lua scripts into the config file. ( #100 )
...
-Provide a new API function: getLoginMessage which will fetch it from the config file.
2025-07-04 11:42:52 -04:00
The Dax
9532abcaa6
Address "warning: you should consider adding a Default
implementation for ScramblerKeyGenerator
"
2025-07-04 11:42:08 -04:00
The Dax
4cae9a649a
Address two of "warning: casting to the same type is unnecessary (i32
-> i32
)"
2025-07-04 11:42:08 -04:00
The Dax
57b90ca3dd
Address "warning: this expression borrows a value the compiler would automatically borrow"
2025-07-04 11:42:08 -04:00
The Dax
b3b7b2e57f
Address two of "warning: function call inside of expect
"
2025-07-04 11:42:08 -04:00
The Dax
72915e11d9
Address two of "warning: redundant pattern matching, consider using is_ok()
"
...
-We should really refactor this part of the code, it's a bunch of copy paste.
2025-07-04 11:42:08 -04:00
The Dax
fe25cc6210
Address three of "warning: casting to the same type is unnecessary (u32
-> u32
)"
2025-07-04 11:42:08 -04:00
The Dax
3a9912776f
Address "warning: useless use of format!
"
2025-07-04 11:42:08 -04:00
The Dax
86c8d58fe3
Address "warning: this expression creates a reference which is immediately dereferenced by the compiler"
2025-07-04 11:42:08 -04:00
The Dax
05f83459c1
Address "warning: deref which would be done by auto-deref"
2025-07-04 11:42:08 -04:00
thedax
2d6c740829
Fix cargo test compilation ( #102 )
2025-07-04 11:35:06 -04:00
5c8e0f3e62
Change Unk1 ClientTrigger to BeginLoading
2025-07-04 11:33:48 -04:00
c65e413900
Make loading zone LGBs more accurate
...
The game actually has a list of LGBs for the territory/zone in a
LVB file, so we don't have to hardcode a list of names.
2025-07-04 11:33:01 -04:00
5035dcab82
Begin implementing more packet obsfucation
...
It's not complete yet, notably the correct model IDs don't show up.
See #9
2025-07-03 17:00:55 -04:00
fb46a44e18
Begin correctly implementing packet obsfucation
...
I re-implemented Unscrambler, but in reverse! This currently only
affects names in the PlayerSpawn packet, it needs to be extended
into others to be considered complete.
See #9
2025-07-03 16:12:19 -04:00
thedax
8894e25da4
Update all but one opcode for 7.25h3 ( #99 )
2025-07-03 12:57:51 -04:00
thedax
bc7ab11deb
Lobby server: send back more accurate error messages for problems ( #97 )
...
* Lobby server: send back more accurate error messages for problems
* Send the dreaded 2002 error code instead. Exact error codes would probably be better.
-It is unknown if there's a list somewhere.
2025-07-02 21:59:25 -04:00
thedax
01b396a656
Refactor gamedata to use a more general get_item_info function ( #96 )
...
-You can search for items by id or name
-The logic is all centrally located, eliminating all of the duplicated loops everywhere
2025-07-02 17:30:48 +00:00
thedax
9bed7595cc
Implement items costing money now ( #94 )
...
-Includes an extra check for trying to bypass the client-side
-Update dependencies
-Include a message that selling isn't supported yet
-Display a message indicating an item was bought
2025-07-01 21:21:47 -04:00
927c093915
Send your completed quests list
...
We aren't going to be adding quests ever or anytime soon, so all you
can do right now is force every quest to unlock with the aptly named
!completeallquests.
2025-07-01 19:51:33 -04:00
The Dax
3b6fcb7ba1
Extend the Lua API:
...
-Implement GM command collect (subtracts gil from player), but the ingame command's params are unknown, Lua only
-Implement GM command inspect, but the IPC opcode for it is different than GMCommand and is thus far unimplemented, Lua only
-The Lua API can now access all of the player's inventory (read-only)
2025-07-01 13:06:49 -04:00
thedax
877ec335a9
Address four of "warning: variables can be used directly in the format!
string" ( #92 )
2025-07-01 06:55:25 -04:00
The Dax
d14dd3ccd9
Address: "warning: the variable sequence
is used as a loop counter"
2025-06-30 21:55:11 -04:00
The Dax
b0282eb6bc
Address "warning: you seem to be trying to use match
for destructuring a single pattern. Consider using if let
"
2025-06-30 21:55:11 -04:00
The Dax
1fe3e3e81d
Address "warning: using clone
on type [u32; 10]
which implements the Copy
trait"
2025-06-30 21:55:11 -04:00
The Dax
1f065472d0
Address "warning: casting to the same type is unnecessary (u32
-> u32
)"
2025-06-30 21:55:11 -04:00
The Dax
3fc863616c
Address "warning: unneeded return
statement"
2025-06-30 21:55:11 -04:00