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Scripts are normally loaded when they are needed, with the exception of Global.lua that's only loaded once at start-up. But now you can reload it in-game with the !reload command, which should make event and command scripting way less of a hassle. |
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.. | ||
ClassJob.lua | ||
Festival.lua | ||
Nudge.lua | ||
PermissionTest.lua | ||
Reload.lua | ||
SetPos.lua |