2023-07-08 09:13:02 -04:00
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#include "gearlistmodel.h"
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#include <QDebug>
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2023-07-09 10:54:27 -04:00
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#include <QtConcurrent>
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2023-07-08 09:13:02 -04:00
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#include <magic_enum.hpp>
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GearListModel::GearListModel(GameData* data) : gameData(data), QAbstractItemModel() {
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// smallclothes body
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{
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GearInfo info = {};
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info.name = "Smallclothes Body";
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info.slot = Slot::Body;
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gears.push_back(info);
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}
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// smallclothes legs
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{
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GearInfo info = {};
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info.name = "Smallclothes Legs";
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info.slot = Slot::Legs;
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gears.push_back(info);
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}
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auto exh = physis_gamedata_read_excel_sheet_header(data, "Item");
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2023-07-09 10:54:27 -04:00
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exdFuture = new QFutureWatcher<physis_EXD>(this);
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connect(exdFuture, &QFutureWatcher<physis_EXD>::resultReadyAt, this, &GearListModel::exdFinished);
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connect(exdFuture, &QFutureWatcher<physis_EXD>::finished, this, &GearListModel::finished);
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2023-07-09 10:54:27 -04:00
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QVector<int> pages;
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for(int i = 0; i < exh->page_count; i++) {
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pages.push_back(i);
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}
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2023-07-08 09:13:02 -04:00
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2023-07-09 10:54:27 -04:00
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std::function<physis_EXD(int)> loadEXD = [data, exh](const int page) -> physis_EXD {
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return physis_gamedata_read_excel_sheet(data, "Item", exh, Language::English, page);
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};
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2023-07-09 10:54:27 -04:00
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exdFuture->setFuture(QtConcurrent::mapped(pages, loadEXD));
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2023-07-08 09:13:02 -04:00
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for (auto slotName : magic_enum::enum_names<Slot>()) {
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slotNames.push_back(slotName.data());
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}
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rootItem = new TreeInformation();
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rootItem->type = TreeType::Root;
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}
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int GearListModel::rowCount(const QModelIndex& parent) const {
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TreeInformation* parentItem;
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if (parent.column() > 0)
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return 0;
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if (!parent.isValid())
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parentItem = rootItem;
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else
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parentItem = static_cast<TreeInformation*>(parent.internalPointer());
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return parentItem->children.size();
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}
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int GearListModel::columnCount(const QModelIndex& parent) const {
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return 1;
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}
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QModelIndex GearListModel::index(int row, int column, const QModelIndex& parent) const {
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if (!hasIndex(row, column, parent))
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return QModelIndex();
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TreeInformation* parentItem;
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if (!parent.isValid())
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parentItem = rootItem;
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else
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parentItem = static_cast<TreeInformation*>(parent.internalPointer());
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TreeInformation* childItem = parentItem->children[row];
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if (childItem)
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return createIndex(row, column, childItem);
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return QModelIndex();
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}
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QModelIndex GearListModel::parent(const QModelIndex& index) const {
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if (!index.isValid())
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return QModelIndex();
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TreeInformation* childItem = static_cast<TreeInformation*>(index.internalPointer());
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TreeInformation* parentItem = childItem->parent;
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if (parentItem == rootItem)
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return QModelIndex();
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return createIndex(parentItem->row, 0, parentItem);
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}
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QVariant GearListModel::data(const QModelIndex& index, int role) const {
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if (!index.isValid())
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return {};
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if (!index.isValid())
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return QVariant();
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if (role != Qt::DisplayRole)
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return QVariant();
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TreeInformation* item = static_cast<TreeInformation*>(index.internalPointer());
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if (item->type == TreeType::Category) {
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return magic_enum::enum_name(*item->slotType).data();
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} else if (item->type == TreeType::Item) {
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return item->gear->name.data();
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}
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return {};
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}
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QVariant GearListModel::headerData(int section, Qt::Orientation orientation, int role) const {
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if (role == Qt::DisplayRole && orientation == Qt::Horizontal) {
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if (section == 0) {
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return "Name";
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}
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}
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return QAbstractItemModel::headerData(section, orientation, role);
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}
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std::optional<GearInfo> GearListModel::getGearFromIndex(const QModelIndex& index) {
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TreeInformation* item = static_cast<TreeInformation*>(index.internalPointer());
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if (item->type == TreeType::Item) {
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return item->gear;
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}
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return {};
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}
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2023-07-09 10:54:27 -04:00
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void GearListModel::exdFinished(int index) {
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auto exd = exdFuture->resultAt(index);
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for (int i = 0; i < exd.row_count; i++) {
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const auto row = exd.row_data[i];
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auto primaryModel = row.column_data[47].u_int64._0;
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auto secondaryModel = row.column_data[48].u_int64._0;
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int16_t parts[4];
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memcpy(parts, &primaryModel, sizeof(int16_t) * 4);
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GearInfo info = {};
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info.name = row.column_data[9].string._0;
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info.slot = physis_slot_from_id(row.column_data[17].u_int8._0);
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info.modelInfo.primaryID = parts[0];
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gears.push_back(info);
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}
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}
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void GearListModel::finished() {
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beginResetModel();
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int i = 0;
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for (auto slot : magic_enum::enum_values<Slot>()) {
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TreeInformation* categoryItem = new TreeInformation();
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categoryItem->type = TreeType::Category;
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categoryItem->slotType = slot;
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categoryItem->parent = rootItem;
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categoryItem->row = i++;
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rootItem->children.push_back(categoryItem);
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int j = 0;
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for (auto gear : gears) {
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if (gear.slot == slot) {
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TreeInformation* item = new TreeInformation();
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item->type = TreeType::Item;
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item->gear = gear;
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item->parent = categoryItem;
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item->row = j++;
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categoryItem->children.push_back(item);
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}
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}
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}
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endResetModel();
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}
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2023-07-08 09:13:02 -04:00
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#include "moc_gearlistmodel.cpp"
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